Total War: WARHAMMER II

Total War: WARHAMMER II

Singe's Select De-Unique'd Uniques
47 Comments
Ar_An 3 Nov, 2022 @ 12:26pm 
Hi, any chance port this to wh3?
Homicidalnutloaf 26 Aug, 2022 @ 11:37am 
any plans on porting this over to tw3?
Singemeister  [author] 5 Nov, 2021 @ 5:15pm 
@NiftyKillSwitch

Nope.
ADHDoug 14 Sep, 2021 @ 8:29am 
I have Recruit Defeated Legendary Lords, I just don't know how the AI handles the spawning of legendary heroes to know if I'd inherit her, or if I'd have to wait for an AI to get her or how I'd know if they have done so.
Singemeister  [author] 14 Sep, 2021 @ 1:32am 
@ADHDoug
Not as far as I know, no. Try the "Force Confederations" mod for that, or Legendary Confederations.
ADHDoug 13 Sep, 2021 @ 10:11pm 
I don't suppose this would allow Drycha to enslave Ariel, would it?
Singemeister  [author] 2 Aug, 2021 @ 1:15pm 
@voiceofreason467

I don't use KMM so there's not much more I can help you with, I'm afraid.
voiceofreason467 2 Aug, 2021 @ 1:06pm 
Yeah, the file isn't showing up. Weird.
Singemeister  [author] 2 Aug, 2021 @ 12:54pm 
@voiceofreason467

The file name is singe_select_uniques, search that in the superfolder.
voiceofreason467 2 Aug, 2021 @ 12:50pm 
wtf? The damn folder isn't showing up.
Singemeister  [author] 2 Aug, 2021 @ 12:42pm 
@voiceofreason467

2108580344

You can find it by right-clicking this page and copying the url
voiceofreason467 2 Aug, 2021 @ 12:20pm 
What is the file folder name for this mod? I tried getting rid of it several times but it just keeps sticking to my game, I can't get rid of it when using Kaedrin's mod manager, I can't find it there to delete, don't know which folder its in so I would greatly appreciate the help. And yes, I uninstalled the game, deleted the workshop folder containing all the mods to it and even restarted the game. It's still there. I wanted to get rid of it because I found there was too much clutter to go through.
kusching 16 Jul, 2021 @ 11:26pm 
Does this mod needs an update? Or new dwarf and lizard lords will have all their faction uniques?
Singemeister  [author] 22 May, 2021 @ 6:00pm 
@mtegui
Yeah, it's a bit of a double-edged sword like that. Unfortunately, I don't have the coding know-how to make it limited to the player faction only
mtegui 22 May, 2021 @ 2:09pm 
The mod is great, but I find that the HE ai gets seriously crippled by building Eltharion and alith's buildings in every province instead of using the buildings slots for something more useful.
voiceofreason467 2 Feb, 2021 @ 1:54pm 
@Zannh Wait... are you saying that some of those unique units in SFO will get carried over?
Zannh 6 Jan, 2021 @ 9:24am 
It works with the sfo beta ^^
Zannh 8 Dec, 2020 @ 12:52pm 
So I will try as soon as SFO will be update ^^
Singemeister  [author] 8 Dec, 2020 @ 12:47pm 
@Zannh

I have no idea, but maybe?
Zannh 8 Dec, 2020 @ 12:21pm 
The mod seems great, is there a risk of incompatibility with SFO?
Omegilla 6 Dec, 2020 @ 4:36pm 
Considering popular mods like Force Confederation, any chance for Sartosans for non-Aranessa Coast factions, and/or being able to build the Ancient Vault when not playing Luthor?
UnLapinDeGaren 6 Dec, 2020 @ 7:10am 
thks for update dude, i love your work.
RockPaladin 5 Dec, 2020 @ 9:24am 
Mistwalker and other Eltharion units for all HE?
Homicidalnutloaf 4 Dec, 2020 @ 10:22am 
plz update this is a must have mod!
UnLapinDeGaren 26 Nov, 2020 @ 1:22am 
i see no change for dwarven, and i don t understand why is only for dwarven.
UnLapinDeGaren 27 Oct, 2020 @ 1:31pm 
thks dude
Singemeister  [author] 27 Oct, 2020 @ 11:19am 
@Croco22

I'll look into that.
UnLapinDeGaren 27 Oct, 2020 @ 11:17am 
i don t understand why, when i play Yvress i get allariel's building and why when i play karak a karak i don t get the building's of belegar
BungusFlungus 22 Oct, 2020 @ 12:37pm 
Hey can you add the vortex only landmark in ME?
Singemeister  [author] 20 Oct, 2020 @ 9:16am 
@Crco22 Should do
UnLapinDeGaren 20 Oct, 2020 @ 7:51am 
it's compatible with startpos modification like more slot?
Malenthas 10 Oct, 2020 @ 2:15pm 
Is there an update coming that will include the unique mistwalker and other unique units for Eltharion?
Landsman 18 Sep, 2020 @ 6:40am 
thank you. Exactly what I was looking for
Singemeister  [author] 9 Jul, 2020 @ 10:39am 
@DarckHange

Theoretically, but it'd have to be in a separate mod than this
Carylart 9 Jul, 2020 @ 10:07am 
Is it possible to add Serpent Lairs of Sotek (Quetza), Gate to the Underworld Sea (Clarak Spire) and Glittering Tower Lighthouse (The Glittering Tower) which are unique to vortex in mortal empire ? Otherwise it's a great mod, thanks for your work !
Singemeister  [author] 29 Jun, 2020 @ 2:39pm 
@rtwhirlwind

I'll look into that.
rtwhirlwind 29 Jun, 2020 @ 2:36pm 
Awesome mod, everything works great except Clan Angrund building at Kharak Eight Peaks. None of the other three factions can build it.
BungusFlungus 23 Jun, 2020 @ 6:56am 
Is Azhag's Nagashizzar landmark in this mod?
Homicidalnutloaf 8 Jun, 2020 @ 5:37am 
this is a god send been looking everywhere for mod like this ty sm!
Cryswar 29 May, 2020 @ 12:24am 
Any chance of Savage Orc Gathering being buildable everywhere? Grimgor/Eltharion coop, my buddy owns pretty much all the savage orc spots in the vicinity so I'm having trouble getting any Savage Orcs for Wurrzag's army. Looks fantastic otherwise, friend should be very happy to get shadow walkers and tree units.
Draken 28 May, 2020 @ 1:04pm 
there is no such thing as enough "broken" for the high elves until they get to the point where a single archer can lord-snipe Archaon from the jungles of Lustria while being served by amazon wenches.

;)

are you going to add Imrik's recruitment buildings in as well ?
Deviant 27 May, 2020 @ 5:33am 
I would love a version of this that does all of this except what the HE modification. Great work either way! (or move the building from 2 lvl to 4 lvl ...)
Bodongs 25 May, 2020 @ 2:58pm 
I would love a version of this that does all of this except what the HE modification. Great work either way!
Duran Dan 25 May, 2020 @ 12:01pm 
Well, yeah... if i have any idea how to do this
Singemeister  [author] 25 May, 2020 @ 11:57am 
@Duran Dan
@posyduck
Wouldn't be a complex edit at all. You'd just need to open it up with RPFM and delete both Aesanar entries.
posyduck 25 May, 2020 @ 11:49am 
@Duran Dan i think you could edit it yourself. Quite complicated, but yeah...
Duran Dan 25 May, 2020 @ 11:20am 
I like this. Can you make version withour Aesanar Camp, please? I played with "avelorn only" and that kinda ruined point of this... Still thanx!