Total War: WARHAMMER II

Total War: WARHAMMER II

Merwanor's No LoD Unit Resize
9 Comments
RövpumparN™ 20 Mar, 2021 @ 5:19pm 
Poggers
Merwanor  [author] 20 Mar, 2021 @ 4:32pm 
Change in plans, this is now updated, will update more of my mods tomorrow.
Merwanor  [author] 20 Mar, 2021 @ 8:10am 
I am away for the weekend, so I will update it in the coming week for Rakarth.
RövpumparN™ 20 Mar, 2021 @ 6:39am 
Can you resize Rakarth aswell??
Merwanor  [author] 15 Jan, 2021 @ 1:01pm 
Sorry for the wait everyone, but I have now updated this mod to include the new Wood Elf spellweavers and Glade Captains. Let me know if you notice any units I might have missed.
(v)1GHTY )v(4V$ 15 Dec, 2020 @ 12:36pm 
take your time we'll have a new beta anyway
Merwanor  [author] 15 Dec, 2020 @ 11:41am 
Just a heads up, I will update this mod when I have the time. But I fear it won't be after new year as the patch and DLC came at a really bad time for me.
Merwanor  [author] 29 May, 2020 @ 1:56pm 
@(v)1GHTY )v(4V$ In a sense yes, but I have gone through all the lords, heroes, and a few units and resized them based on my own preferences. I have tried my best to keep it as lorefriendly and "realistic" as possible, at least for the more humanoid races. Regular units are mostly as it was as they are the baseline for scale for most factions, with some exceptions. Some factions I have not really touched upon when it comes to the resize, such as Skaven and Lizardmen as I think they are fine as is.
(v)1GHTY )v(4V$ 29 May, 2020 @ 6:43am 
So basically LoD Remover from Quentillus and updated Lords and Heroes Resized II from Lthesis combined ?