ENDLESS™ Space 2

ENDLESS™ Space 2

No inflation
23 Comments
Lord of Change 22 Mar, 2024 @ 9:55pm 
If you're too lazy to modify your own files-or want no inflation in multiplayer with friends-I made a fork (my own version) of this mod that works in the current, Re-Awakening version and integrates Community Fixes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3192322334
Arvess 15 Mar, 2024 @ 11:13am 
For anyone else, I figured it out. According to Kaneeden earlier in the comments, you can find the base game's own "SimulationDescriptors[Empire].xml" file in the path \Endless Space 2\Public\Simulation.
The only value I changed was "DustInflationFactor" to a value of 0.0002 which seems pretty balanced to me.
Sarda 14 Mar, 2024 @ 2:25am 
You can jury rig fix it yourself by copying the new SimulationDescriptors[Empire].xml over the old SimulationDescriptors[Empire].xml and changing the dust inflation values with notepad++. This will let you load the saves that are flagged with this mod atleast
Seebok 13 Mar, 2024 @ 8:42am 
doesnt seem to work after awakening patch
Arvess 9 Mar, 2024 @ 12:48pm 
Any chance of updating this for awakening patch? It crashes upon starting a game.
kaneeden 17 Oct, 2022 @ 8:47am 
@Type Definition
DustInflation BaseValue="0.001" MinValue="0.00025"
DustInflationFactor BaseValue="0.00002"
worked well for me so far with an healthy inflation around 2% in late game on a huge map, it scales with map size, number of enemies etc so on a small map with few enemies 0.0001 could be advised.
setting it to zero breaks the game in some edge cases so don´t put any zeros in there or crazy things will most likely happen XD
e.g. the calculation of revenue from trade lanes and its growth are also connected, and 0 can break many calcs.
koxsos  [author] 17 Oct, 2022 @ 7:50am 
I would suggest fulltexting all the xmls for inflation and see what I missed.
But 60% of the time, this mod works everytime. :-D
TypeDefinition 15 Oct, 2022 @ 1:50pm 
What values should I put in the XML to disable inflation?
HELLSTORMER 4 Feb, 2022 @ 8:57am 
Seems its working not right, on Turn 30 the Inflation hits like a Truck, a Building that costs before 150k, after 5 Turns it costs 1500k.
Dyspeptic Icarus 24 Nov, 2021 @ 10:59am 
love it
Lizard 10 Oct, 2020 @ 8:49pm 
I like this mod so much i gave it a reward, don't ask me what that means or how it works but hey, le fancy treasure chest seemed fitting.
kaneeden 14 Sep, 2020 @ 9:39pm 
@Eksangha you can edit the SimulationDescriptors[Empire] file yourself. just search for dust inflation and put some zeros infront of the min value and the dust inflation base value and you should have almost no inflation with achievements
💖 Officer Hotpants 💖 13 Sep, 2020 @ 1:06am 
It took me a while to understand why everything was taking more dust over time. A neat idea but, as you said, they REALLY didn't balance it. Doesn't really feel like your empire is getting any more powerful as it stands.
Eksangha 9 Sep, 2020 @ 11:23pm 
shame, but it is what it is
koxsos  [author] 9 Sep, 2020 @ 11:22pm 
all mods disable achievements afaik, no matter how purely cosmetic they are
Eksangha 9 Sep, 2020 @ 10:14pm 
would this disable achievements?
Yamakashiboi~ SKINS 6 Sep, 2020 @ 3:35am 
You're the hero we always wanted but never deserved!
JUUL_io 25 Aug, 2020 @ 1:47pm 
tysm its honestly kinda broken to be at war then next thing you know your -400 dust beceause the fust inflations at -600
koxsos  [author] 26 Jul, 2020 @ 9:30am 
most likely, it is somewhat sloppy and not overly compatible with other mods fiddling with the thingy
loopmaster69 20 Jul, 2020 @ 5:24pm 
For some reason this isn't working for me. I'm playing riftborn with Arkon mods.
Would this mod have any incompatabilities?
koxsos  [author] 22 Jun, 2020 @ 12:22pm 
go to the forums, see the years of arguing on this particular topic.
But tl:dr if any faction can sell 10 adamantium for 5k cause inflation. Lumeris are not exactly winning.
Nanako 21 Jun, 2020 @ 1:56pm 
also random thought, doesn't inflation actually help the lumeris?
sure, prices going up seems bad for you. it is, but it goes up in relation to the total dust generated in the galaxy. The richest people set the pace, and the smaller factions are hurt more
Nanako 21 Jun, 2020 @ 1:36pm 
could you possibly make a mod that has less inflation rather than none
like a half or quarter of vanilla values