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Thank you in advance!
Kids that are generated from pregnancy doesn't get affected by the mod
Also, when I have the setting "Hats shown only on game map" selected, it does the opposite
But only when this mod is selected
I don't get it, this mod was doing fine previously and every addition seems to break it entirely
The messed up text in the settings box when in debug mode is because I've marked the settings for translation but haven't actually written any translation packs yet :P
Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 0100001c (from typeref, class/assembly RimWorld.WeatherEvent_VacuumDamage, ShipsHaveInsides, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
Disabling this mod and the error goes away.
Also, the mod settings are a bit messed up for me https://imgur.com/FZqppJ3
As this mod has evolved a lot from its initial begins, I've re-titled it 'Hide Hats When Not Needed'
I'm using the "Children, school and learning" mod, with "Alien Children Compatibility" and "The Birds and the Bees".
@Tiger: what children mod are you using?
- When a pawn is resting in bed
- When a pawn is not drafted / not openly carrying a weapon
- Always hide a pawn's head gear
- Never hide a pawn's head gear (i.e., the normal game behaviour)
This can be configured separately for colonists and non-colonists (e.g., traders and raiders)