Space Engineers

Space Engineers

Color Replacer Blocks - V2
69 件のコメント
Cornelius 2024年12月20日 12時46分 
Also here's an excerpt of the error, this error ONLY happens on dedicated servers. Single player worlds are fine

2024-12-20 12:40:30.528 - Thread: 19 -> Error: Error during loading session:System.NullReferenceException: Object reference not set to an instance of an object.
at ColorReplacerBlocks.ColorReplacer.BeforeStart()
at Sandbox.Game.World.MySession.BeforeStartComponents()
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
2024-12-20 12:40:30.528 - Thread: 19 -> Exception while loading world: Object reference not set to an instance of an object.
Cornelius 2024年12月20日 12時45分 
Cpt Pillowy Giant 2024年12月4日 6時00分 
Went to use it last night and again today and it crashes my game, it might be as its changing 3k worth of blocks though... Time to go back to the Paint Gun perhaps :P
Dying Dark Star 2024年11月30日 21時49分 
can some one please maintain this mod. its started to crash my game.
Eevee 2024年10月1日 2時45分 
anyone know how to remove skins from blocks i cant use skins i dont have due to having all DLCs
Ilona Blaze 2024年6月5日 13時49分 
Wish i could see wich color i am replaciing
Nixeen 2024年1月30日 9時14分 
I wish there was a way to use HSV instead of RGB, or HSV Hex codes
[TWF] Damigeil Lapin *LEAO* 2023年11月1日 3時03分 
you're mod doesn't work on Dedicated Server *snif*
MattPlaysSimulations 2023年5月6日 17時29分 
I shared the crash logs in the discord channel for this mod
Bowen 2023年5月5日 20時24分 
I am using both currently and they seem to work together. :steamthumbsup:
Meridius_IX / Lucas  [作成者] 2023年5月5日 17時36分 
Yes, however V1 is still published if you want to use that for programmable block (unsure if both work together, I'd doubt it)
Bowen 2023年5月4日 23時20分 
Did v2 lose programmable block support?
Meridius_IX / Lucas  [作成者] 2023年5月4日 17時08分 
Steam doesn't seem to like your link. If you want to try dropping it in the discord server, that might work better
MattPlaysSimulations 2023年5月4日 1時53分 
Here is the link to the latest crash report on the server

{リンクが削除されました}
MattPlaysSimulations 2023年5月4日 0時04分 
ill have to try get that over next few days as id need to re-add it to the server
Meridius_IX / Lucas  [作成者] 2023年5月3日 17時45分 
Would need to see a crash log
MattPlaysSimulations 2023年5月3日 6時07分 
This seems to be crashing my server
Tzar 2023年4月22日 0時13分 
The ability to see a visual of the color you are replacing would be extremely useful for larger and more complex builds.
huesaturation 2023年4月15日 6時30分 
After the new DLC, the mod stopped working. I tested it yesterday (14/04/2023)
Norrisweb 2023年4月13日 12時43分 
Working now, thank you :) :selike:
Meridius_IX / Lucas  [作成者] 2023年4月13日 11時49分 
Should be fixed now once the mod updates on your end
Norrisweb 2023年4月13日 11時00分 
The block seems to have been broken by the new update, the functionality no longer shows in the menu
Seriathus 2023年2月10日 10時11分 
Is there a scripting API for this block? I'd like to use it as a way of turning "off" and "on" neon blocks, which is normally not possible. Sadly, it doesn't seem to be possible to do so with a timer block, so I wondered if it would be possible with a script...
AssHunter 2023年1月15日 9時10分 
This mod would be very nice if you added to the "Replace withs type" section new option like Hex code
Magna Greymane 2023年1月4日 19時48分 
blocks not showing up in a server with the mod installed am I doings something wrong?
ZettDeEff 2022年12月1日 14時06分 
T H A N K Y O U S O M U C H ! ! ! ! THIS IS AWESOME! (Caps = no mistake ;-) ) :steamthumbsup::steamhappy:
Bacon Gaming 2022年8月27日 8時09分 
This should be in vanilla game, very nice :selike:
fireflash1596 2022年5月27日 19時53分 
Oh i just spotted this mod this is so nice
KILLFUCC SOULSHIEITTER 2022年4月22日 18時03分 
Would it be possible to use blockdata to target specific blocks? I.E Conveyors, Pipes, so we could specificly target things to color?
DontFollowOrders 2022年4月22日 6時30分 
Anybody made a chameleon camouflage script for this?
MarQue77 2022年2月25日 7時15分 
Rhadon, just apply the default skin or specify “clean armor” instead of one of the other skins.
Rhadon 2021年10月21日 9時48分 
There does not seem to be any option to remove the applied skin? It would be great i you could consider adding that!
SpetS 2021年8月29日 20時08分 
@Meridius_IX / Lucas it was weird, reloading the world fixed it. Thx!
Meridius_IX / Lucas  [作成者] 2021年8月29日 18時04分 
@SpetS - I would check grid ownership or any potential safezone settings. This mod won't affect anything related to permissions for painting.
SpetS 2021年8月29日 17時45分 
I can't manually paint other blocks now, even after removing the Color Replacer block. :/
lukslu5 2021年6月2日 15時12分 
Add Replace Skin option -> Remove Skin
Anex 2021年5月30日 12時59分 
hello is there a way to color by type of blocks, like if I want to recolour all the conveyors to blue and catwalks to grey?
Kontu 2021年5月28日 5時23分 
Alright I'll start testing/narrowing it down to see if there's a mod/plugin incompatibility somewhere, thanks
Meridius_IX / Lucas  [作成者] 2021年5月27日 9時26分 
@Kontu - Just tested this in my own server instance and its working fine. If you're using Torch and/or any plugins, try testing without those.
Kontu 2021年5月27日 6時35分 
Added this to several of our servers and they weirdly started bootlooping; failing on this:

06:16:30.9280 [INFO] Keen: Exception while loading world: Object reference not set to an instance of an object.
06:16:30.9280 [DEBUG] Keen: at ColorReplacerBlocks.ColorReplacer.BeforeStart()
at Sandbox.Game.World.MySession.BeforeStartComponents()
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
at Sandbox.Game.World.MySessionLoader.LoadDedicatedSession(String sessionPath, CancelToken cancelToken, Action afterLoad)
at Patched_Sandbox.MySandboxGameInitQuickLaunch_0(Object )
06:16:30.9280 [DEBUG] Keen: MySandboxGame.Initialize() - END

No mod errors related to Color Replacer anywhere in the logs; just that debug message that crash looped us
Alewx 2021年4月20日 12時10分 
Man you are worth your weight in gold, this is again a massive help.
DontFollowOrders 2021年3月4日 22時24分 
Something about the power output on the grid I've built it on, maybe doesn't play well with some modded blocks. I just separately placed a reactor, a color block, and a button panel and it's staying on. I might be able to set up the parameters like this, copy/paste it onto the main grid and use it before it deactivates

Yep, that was successful. The direct HSV replacement didn't work, so what I did was place a block of the target color on the grid so that it shows up in the existing block list, and used that method. So it kinda works
DontFollowOrders 2021年3月4日 22時11分 
I take that back, by the time I got back to it it had greyed out. I replaced it again and went and watched it in the terminal, and it stayed active for a bit but greyed out while I was looking at it. I suppose this means if you can be quick enough you can use it? Yeah something strange here
DontFollowOrders 2021年3月4日 22時09分 
ApexAlphaGaming, I literally just had the same problem. Strangely enough, I think block orientation matters. I had this thing oriented so that the small teal square was facing toward the rear of my rover with the teal line horizontal, and my stuff in the terminal was greyed out. I reoriented it just so that it was vertical instead, and for some reason I can now use it in the terminal. Hope that helps
ApexAlphaGaming 2021年2月13日 17時09分 
I can't interact with anything in the terminal for the block. It's all greyed out.
TastyChickenLegs 2021年1月25日 17時47分 
Great Mod. I used it tonight and it helped so much. Thanks for sharing
Drakray 2021年1月24日 10時24分 
I too support this, would be nice to be able to color by type, especially to be able to recolor light armor independently from heavy and utility block all at once, if possible
Dying Dark Star 2020年11月5日 17時09分 
i think either update this mod or make v3 for this suggestion
can you guys have it where you effect specific blocks E.g. set in the settings that cat walks and conveyors can be the only blocks affected to be red and cockpits to blue?
Tactical Femboy 2020年9月24日 12時54分 
So can I change the color of some blocks but not others?
Kane 2020年8月15日 9時57分 
I have yet to try this mod, but if it holds its promise of centralized color scheme management, it will be my forever best mod! this is an awesome mod, thank you very much!