Ravenfield

Ravenfield

Imperial Guard: Turrets and Emplacements
65 Comments
Saufleutnant 23 Apr @ 5:05am 
does the Earthshaker cannon adjust elevation super slowly or why can't I change its range
Sub_Optimal33 6 Mar @ 7:33am 
CADIA STANDS!
George Dirledroyd 3 Nov, 2023 @ 1:53pm 
Hydra turrets are especially passive, just watching over flying targets
George Dirledroyd 3 Nov, 2023 @ 1:50pm 
Not sure if this is purely related to the AI of the game itself, but bots shoot from modified turrets twice as passively (except for artillery and mortars, they're fine) than from the original turrets. Just looking around while being under fire from quite visible enemy, giving a quick bursts sometimes and returning to a passive state after.
TheVeritasAlliance 27 Aug, 2023 @ 12:33pm 
OHHH GOD ITS WORKING
Procue 12 Nov, 2022 @ 1:51pm 
No option to zoom in. Shame!
TheVeritasAlliance 9 Oct, 2022 @ 11:57am 
Currently not working... turrets dont show up on menu. Seems a beautiful mod, any plans on an update good sir?
Lucifer_Black 9 Aug, 2022 @ 12:58pm 
yo wait what thats a thing??? damn thx
ima go blow sum stuff up now
kbarwich66  [author] 9 Aug, 2022 @ 7:45am 
@Lucifer_Black with the scrollwheel you can adjust the Range. Same system as the Attack boat mortar
Lucifer_Black 9 Aug, 2022 @ 7:39am 
how do u aim w the mortar, i can only go side to side
Richard Hammond 12 Aug, 2021 @ 11:13am 
thanks :D
kbarwich66  [author] 12 Aug, 2021 @ 11:01am 
@Lenny before starting a Match, there's an Option to Change vehicles. Chose the turrets you want for the turret Slots. They are Not placeable by Other means ingame.
Richard Hammond 10 Aug, 2021 @ 5:06pm 
im new to ravenfield, how do you place the turrets and shit?
Dankenobi1 24 Jul, 2021 @ 4:52pm 
ay nw
kbarwich66  [author] 24 Jul, 2021 @ 2:40pm 
Ahh, ok. sorry
Dankenobi1 24 Jul, 2021 @ 10:09am 
oh no i meant the guy whose comment was underneath mine pal
kbarwich66  [author] 24 Jul, 2021 @ 8:34am 
@Dankenobi1 that is literally impossible, because i made the model in the Image myself, rendered by a friend of mine.
Dankenobi1 23 Jul, 2021 @ 4:08pm 
oh hey, you got the same prof pic that my old lost account does, fancy that
Church 18 May, 2021 @ 10:15am 
how did i manage to unsubscribe to this!??
benjaminjohnson 11 Oct, 2020 @ 2:12pm 
cadia stands!
Diamondback 10 Sep, 2020 @ 3:06am 
BLOOD FOR KHORN!
kbarwich66  [author] 30 Jul, 2020 @ 1:30pm 
@AtomicWombat should be fixed now
AtomicWombat 30 Jul, 2020 @ 10:01am 
All turrets are un-repairable, needs fix.
kbarwich66  [author] 29 Jul, 2020 @ 11:28am 
@stormoffires aiming Up and down is done with the scroll wheel on pc
stormoffires 29 Jul, 2020 @ 11:25am 
the earth shaker can only aim left and right correct? no up and down?
CoffeeFlavored 24 Jul, 2020 @ 8:14pm 
You are awesome man... Keep up the good work! The Emperah proteccs
vicandrei16 23 Jul, 2020 @ 2:33am 
FOR THE EMPEROR!
Kadk 10 Jul, 2020 @ 5:49am 
is there even a way to repair the Twin-linked Heavy Stubber once its destroyed?
KoffeeDoggo 18 Jun, 2020 @ 2:22am 
oh yess... now i can identify which one is which.

Thank you very much!!
kbarwich66  [author] 17 Jun, 2020 @ 2:27pm 
@Jellygato @Ghost_AK got names on the display pics now
KoffeeDoggo 16 Jun, 2020 @ 1:15am 
and i dont even know which one is which. the pic slide above doenst have any name for each turret
KoffeeDoggo 16 Jun, 2020 @ 1:14am 
is there the standalone version?
Red Cannon Fodder 14 Jun, 2020 @ 9:13pm 
Can we get individual versions?
=SZ= Ghost_AK 9 Jun, 2020 @ 10:35pm 
could you put the name under the pic for what gun it is please
kbarwich66  [author] 9 Jun, 2020 @ 9:40am 
@hapyjohn should be fixed now
hapyjohn 9 Jun, 2020 @ 3:39am 
also if you can update the 2 mortars sounds it will be perfect
hapyjohn 9 Jun, 2020 @ 3:38am 
just a heads up the light mortar is broken you cant aim it left or right...
YoutubeDeclan 7 Jun, 2020 @ 7:13pm 
Playing with the EarthShaker Is fun as hell.
Cyberwolf 7 Jun, 2020 @ 2:11pm 
Just a suggestion but maybe a hydra turret without the huge under platform it doesnt work on most maps
kbarwich66  [author] 6 Jun, 2020 @ 1:10pm 
@Ⓚaczka Ⓙanush 🐶 what do you mean? You use it Like you would use any other vehicle/turret Mod.
Ⓚaczka Ⓙanush 6 Jun, 2020 @ 10:48am 
how to use this mod?
kbarwich66  [author] 6 Jun, 2020 @ 4:55am 
At everyone reading this: Bots can only correctly use the artillery weapons replacing normal vehicles when ordered to by the player. otherwise they will either leave the turret after a short while or outright ignore them
kbarwich66  [author] 5 Jun, 2020 @ 9:09am 
@STG alrigth, will try to fix that. It's probably caused by the high number of lasshots with relatively high particle count. The AI issue is probably caused by these turrets techincally being vehicles that are constrained to one spot. So after awhile the leave it just like they would leave tanks and other vehicles when they don't manage to get it out of a position. Issue is, i don't know how to fix that without sacrificing the turning capabillities
Sniper74 5 Jun, 2020 @ 7:10am 
i test it
kbarwich66  [author] 5 Jun, 2020 @ 4:11am 
@STG the light mortar is Not intended to be turnable (you can still Change the aim by pressing the right Mouse Button) for the multilas when it is Destroyer and respawns or in General? And for the artillery: under what circumstances? Or so they Just Stop firing at random? Also it might be easier If you could DM me the answers
kbarwich66  [author] 4 Jun, 2020 @ 2:26pm 
@STG I think i know what might be the issue there, but i'm not sure I can fix it. It is most likely an issue caused by some form of bug or glitch causing the turret to ignore it's constraints when an actor dies on it.
kbarwich66  [author] 4 Jun, 2020 @ 2:11pm 
@STG the bunker turret actually take no damage from small arms, but lasshots and especially bolters are counted as heavy arms. Can certainly tweak the mortars behaviour a bit thoug. Also what turrets did you have the issue of it launching itself with? I never experienced that problem before
jacksondaxhacker 4 Jun, 2020 @ 1:15pm 
Nice! Still hoping for some melta weapons though.
kbarwich66  [author] 4 Jun, 2020 @ 3:49am 
I will at some point, yes. But it's not on my current roadmap

ms12 4 Jun, 2020 @ 3:47am 
Can you make a Macharius Vulcan?