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Rapporter et oversættelsesproblem
VTE - Variations specifically is the issue, since it normally doesn't support non-standard station sizes. Luckily, I found it already has support for "High Tech Laboratory Facilities (Continued)', which is one of the mods this one is based off of, so all you have to do is add this mod to the VTE-V patches(ProductionPatch.xml for hi-tech research bench, MiscPatch.xml for comms console and multi-analyzer) so it detects this mod too.
Basically, just search for "High Tech Laboratory Facilities (Continued)" in those xml files and add this mod to the list right under each patch operation.
Ie.
<Operation Class="PatchOperationFindMod">
<mods>
<li>High Tech Laboratory Facilities (Continued)</li>
<li>Hospitals Extended</li>
</mods>
Now you can 'Choose Graphic' for the Hi-tech research bench and the first one will be the proper size and have the new black texture, etc.
-All instruments
-Medival wash pan
-All lamps (Beside LED medical light
-Spacer Vitals Monitor (Normal one works.)
From VE Medical Module
-IV drip stand
-Vitals Centre
Please note that this is a early Version for 1.5
- removed Medical IV's
- Added Fast regen beds
- removed a early empty research
- Added Retexture of High Tech Laboratory Facilities
There should prob. be changed more, i just updated it to make it work again as i was playing myself a little again, so feel free to report anything wrong, fixes or suggestions.
and ill try to updates asap =)
Which is a shame. I got a free stragoy from a pod crash, and a shit tone of blood bags at nearly the same time. Stragoy went into blood rage because he couldn't consume any of the blood bags and all my other colonists were androids who couldn't feed him.
Just wondering if you could make a option to deselect some things in the mod settings. (if its easy) or maybe a quick how to on how to remove the glowing healroot manually, im not a modder but i can find files and delete them
so didnt see your fix, ill update both right now! :D
okay i think i got sorted Medical IV stuff now! =)
i can't seem to find the problem with medicaddon stuff not wanna patch in its linkability to vanilla beds, and need to look at that some other day.
but for now, medical IV stuff should be back working =)^
both with installing their mod, but also in this one
but i think i know what to do.
if anyone have the solution, feel free to contact me, and ill just update with that instead =)
<Operation Class="PatchOperationFindMod">
<mods>
<li>Medical IV's</li>
</mods>
change to this one :
<Operation Class="PatchOperationFindMod">
<mods>
<li>Medical IVs</li>
</mods>
im not sure if all works as i dont have time to test it fully.
but Please post any bugs here, or help me fix them.
hope you all enjoy =)
I really can't do without it