Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
# Guardia Corsa (Cosica)
merc_guardia_corsa = {
regiments_per_development = 1
cavalry_weight = 0.2
cavalry_cap = 2
artillery_weight = 0.4
artillery_cap = 10
cost_modifier = 0.8
home_province = 1247
sprites = { sav_base_sprite_pack westerngfx_sprite_pack }
trigger = {
OR = {
capital_scope = { region = italy_region }
any_owned_province = { area = corsica_sardinia_area }
}
}
modifier = {
land_morale = 0.10
fire_damage = 0.15
#movement_speed_onto_off_boat_modifier = 0.5 #no werk
}
}
If you do like playing with the mod and wish to play MCE with some custom and fantastic unit models for Mercenaries, check out the submod for MCE, Mercenary Graphic Expanded.
This also works for vanilla, adding many unique models for that also, Praise @ivenend_zwei833#4879 for taking lead on this project of his.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2491395044
shouldn't this be easterngfx_sprite_pack?
Hep kahraman
Orduların pek çok zaman
Vermiştiler Dünya'ya şan
Aşk ile sev milliyeti
Kahret vatan, düşmanını
Çeksin o mel'un zilleti
Sacred Band (see greek revolution)
Old Guard
Scholae Palatinae
Palatine Guard
Genoese crossbowmen
Italian Pikemen