Europa Universalis IV

Europa Universalis IV

Idea Groups Expanded 1.33
453 Comments
trans? 25 Oct, 2024 @ 9:21am 
oof
Sul Mage 10 Oct, 2024 @ 11:27pm 
RIP
☦Viktor☦ 14 Nov, 2023 @ 6:21am 
UPDATEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Red Panda 22 Apr, 2023 @ 3:43pm 
gonna update ?
Aaronnum I 13 Nov, 2022 @ 5:19pm 
One of the policies of the mod does not work anymore.
Arch902 11 Nov, 2022 @ 6:10pm 
@Yoko Taro >= GOD, thank you for catching that incompatibility between ASE and this mod. I made a quick compatch that applies the fix you described: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2887411167
Udajit 6 Oct, 2022 @ 6:13pm 
Is the mod dead? Would the creator care if someone else took it over?
One Casual Player 5 Oct, 2022 @ 2:59pm 
is there a list of idea groups?
Lan 29 Sep, 2022 @ 8:42am 
Update pls
Yoko Taro >= GOD 28 Sep, 2022 @ 7:27am 
@ethan7757s
This mod seperate religion idea into specific religion idea (muslim, Chirstian, Shinto, etc.) but Ages and Splendor expanded's objective [has either religion or humanist idea] doesn't has catch those tag. So the game crash because it's trying to refer to religion idea that no longer exist.

You can manually change A&S file to use This mod tag instead.
HooniganJDM 23 Sep, 2022 @ 3:08am 
when's the next update?
Alex Pendragon 20 Sep, 2022 @ 9:12pm 
update plz <3
WaspX 19 Sep, 2022 @ 11:45pm 
Is this getting updated for 1.34?
YOLObro (Gewp) 18 Sep, 2022 @ 7:18pm 
shouldn't zaporizhzhia have accesses to the Cossack idea group, i mean it just seams like the best idea to give the one Cossack state access to the Cossack idea group.
So_and_so 15 Sep, 2022 @ 1:25am 
please update we want to enjoy new bonuses in updated idea groups
lansones 25 Jul, 2022 @ 11:38pm 
idk why but the influence ideas doesnt show up
ethan7757s 24 Jul, 2022 @ 1:18pm 
hey, you're probably already aware of this but this mod is causing a confliction with Ages and splendor expanded. Idk what is causing this i did some troubleshooting and it the modpack only breaks when i add this mod. Id just like to know what might cause this.
skoobeldoobel 20 Jul, 2022 @ 6:12pm 
Damn, you really nerfed the horde ideas straight into the ground
KaiserJan 30 May, 2022 @ 10:31am 
Somehow playing with this mod causes the game to crash after 1517, do you know what could be the issue here? FYI: I'm using all other mods from expanded family as well as forts capture surrounding provinces.
Kapitalisti 28 May, 2022 @ 2:58am 
Please make a version that doesn't touch the vanilla idea groups. I just want more options, not someone else's ideas of "rebalance".
Vril 11 May, 2022 @ 1:43pm 
@Toyota_Supra
It's an event for enemy, look at enemy province if it has -33% supply, then you know the modifier has triggered. It has a 12 MTTH.
Eliphas The Inheritor 26 Apr, 2022 @ 8:52am 
I hope more religion ideas become available.
Ghost of Sparta 10 Apr, 2022 @ 5:34am 
Horde ideas are so much nerfed. Please change it
SussyStabber 29 Mar, 2022 @ 5:02pm 
does anyone know the name of the idea groups for console use.

i spy_ideas /i or i aristocracy_ideas /i
Toyota_Supra jest zbyt potężna 20 Mar, 2022 @ 3:22am 
how does the second espionage idea work? how to disrupt enemy logistics
Taylan 18 Mar, 2022 @ 4:29am 
does it need an update for the latest patch or it still works?
caburn 26 Feb, 2022 @ 3:46am 
I would suggest having an extra effect if you have both full maritime ideas and the 4th pirate idea, like an increased repair speed or something.
EmeraldPhoenix 19 Feb, 2022 @ 10:08pm 
This should be at the bottom of your load order.

I also noticed that picking quality/quantity doesn't lock out the opposing group. I don't know if that's caused by this mod, but it's kind of a problem.
Non Nobis Domine 1 Feb, 2022 @ 2:46pm 
This mod doesnt show up in the list with the other *expanded family* mods, and it also isnt working, the game still only has the base ideas
ericod 29 Jan, 2022 @ 6:05am 
I downloaded the mod and a government patch but I am not seeing the expanded idea groups and trade goods. Is there something else that I need to do?
Marunath 1 Jan, 2022 @ 7:40am 
can you make idea slots expanded mod for compatible with this?
Sentry 346 29 Dec, 2021 @ 10:25am 
A lot of the Ideas dont show up
General Justinian 18 Dec, 2021 @ 6:32pm 
I love the concept of this mod a lot. Is it possible to look into a comp patch with Bigger UI so you don't have to scroll so much to see the ideas?
pop 7 xans to have 777 blessings 13 Dec, 2021 @ 11:19pm 
With this mod Spain and Portugal colonize all America and half Africa by 1600 year(. No chance for Italy and Holland make colonies
TheKingOfCurs 10 Dec, 2021 @ 10:18pm 
AI seems to be obsessed with picking quality and aristocratic ideas no matter what lol - literally every country in Europe (except Portugal, which chose exploration) has chosen it as their first idea group
Nobumon 5 Dec, 2021 @ 9:05am 
Is this compatible with Beyond Typus? Switched it on and the new ideas don't show up.
Samariel 13 Nov, 2021 @ 1:32am 
Is there a way to keep Plutocratic ideas and Aristocratic ideas together?
Nuggz 15 Oct, 2021 @ 11:16pm 
im amazed u still havnt made a list of all the policies
NobunagaOda 15 Sep, 2021 @ 7:31pm 
What's the enforce demilitarization thing about? I thought they'd lose their army stacks or not be able to build armies but that doesn't seem to be the case
tyr 6 Sep, 2021 @ 8:49pm 
Is there a guide avaliable or something similar ? I'm trying to understand what the "sphere influence" is all about, since I can't annex them, and they seem to just give me their trade power, nothing else.
TheKingOfCurs 28 Aug, 2021 @ 11:40pm 
Hey, just so you're aware, for some reason this mod seems to cause my game to crash around 1489 for no discernible reason - i skip ahead a couple days but it still crashes every month. Not sure why - only using the other expanded mods.

Hope we can fix it - I love the mod!
Red Panda 25 Aug, 2021 @ 8:31pm 
How can I delete this dude, It just stucks, I tried many times
Red Panda 21 Aug, 2021 @ 12:32pm 
Hey, same problem, cannot delete
ag1821 1 Aug, 2021 @ 8:20pm 
The combo absolutism+engineering+offensive might need some rebalance as well. With policies, this gives +50% movement speed and +55% siege ability which, when combined with other bonuses (i.e. from army professionalism) is almost comical to watch as siege ticks take like 4 days. The movement speed lets you pretty much avoid any unwanted battle against a larger stack, or intercept enemy stacks before they arrive so you get terrain bonus, pretty crazy. My suggestion would be to reduce all movement speed and siege ability bonuses.
ag1821 1 Aug, 2021 @ 7:56pm 
The "sphere of influence" from great power ideas needs some rebalance. You can concentrate dev and divert trade on your subjects, this is too OP. You can make any enemy in a war your subject even if it's not the main target, so by chaining cobelligerents you can get like 10+ subjects in a single war. The AE cost to make a subject is extremely low, almost nothing. Also, it seems the AI doesn't check if a nation is in your sphere before deciding to declare war on them: I've had significantly weaker nations than me declare on my subjects when they'd clearly get stomped hard. My suggestions: make a new CB that only allows the main war target to become influenced, and so that you can't put them in your sphere without this CB specifically; increase the AE a lot, it should be around the same as forcing a PU; disable concentrate dev and divert trade.
Slayen 31 Jul, 2021 @ 4:04pm 
Is there any place to download an older version of this mod? For v1.30.6?
Gaming Dealer 27 Jul, 2021 @ 12:44pm 
Dont know if this has been said, but the christian idea group (which replaces religious) doesnt count toward the age objective.
Big Boss  [author] 19 Jul, 2021 @ 11:12am 
@TheCoolBri in the description, I will add it now!
TheCoolBri 19 Jul, 2021 @ 10:37am 
Where would I find a discord link for the server of this mod?