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Hi the Mod makes the vanilla COATL broken ...
Any solution?
C.A's Coatl looks more like a Tzeentch demon than anything else.
Please don't delete this.
Since you're pretty much among the best when it comes to modelling, do you think there would be a way to switch the Bird Face with the Hydra head, as well as adding some LM ornaments and golden trinkets to it? I think the Hydra head could fit perfectly, but im completely oblivious to modding so.
Thanks anyways!
I've never been in this position before. I think I'll leave this mod as-is and the make a second mod that will port the model over to the new skeleton/animations. Obviously the new coatl is much higher quality, but maybe someone really likes this aesthetic and will want a reskin mod.
Okay everything should be linked up.
Yes, go for it.
I was going to drop posts on this mod, Moulder's Menagerie, Merwyrms and More, and Dwarf Juggernaut asking for permission to release compatibility submods for Unit Caps for All, but it makes more sense to just ask once for all four rather than spam you. Actually, considering just how much stuff you put out, could I just ask for carte blanche on putting out compatibility submods?
Nu
Maybe there is a possibility to add him as a mount for lords and heroes? :)
There's someone called "Meh": https://steamhost.cn/steamcommunity_com/profiles/76561198262443736/myworkshopfiles/?appid=594570 . They've shown off a few early screenshots on the Modding Den feedback channel.
Someone is already making that.
Are you using any other mods?
Yeah I considered that when I made this. The problem is that dragons land on their legs in melee, while ripperdactyls hover.