RimWorld

RimWorld

Vanilla Security Retextured
13 Comments
Kasa 11 Jul @ 5:42am 
Just letting people know so far this works just fine for 1.6
Trigger 11 Aug, 2021 @ 7:48am 
how is this 1.3? If it was last updated in 2020???
starch 27 Jun, 2021 @ 8:38am 
what the nuclear warheads in the last picture doin
Poet  [author] 9 Dec, 2020 @ 8:23am 
With the latest update, I've removed the dropdown menu for IEDs / Mines and merged it with my other mod, Dropdown Menus Expanded Collection, which you can find here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2313281229
Dizzy Ioeuy 18 Aug, 2020 @ 1:08pm 
This is a GREAT MOD! And not well known enough! Such good graphics! Traps especially!

THANK YOU!
Poet  [author] 7 Jul, 2020 @ 4:29pm 
@イムカ Thanks, I'll be working on retextures for both of those mods.

@Vort3x That's a neat idea, if I'm understanding correctly. When they explode, regular mines would produce black smoke that increases the toxicity in colonists. Same with fire. I'll check the code from that gas mines mod and probably make a patch / new mod for that sort of thing.
Reprogrammed Automaton 6 Jul, 2020 @ 11:52pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2143869749

Maybe a chemshine and the other gas weapon mines please?
Poet  [author] 6 Jul, 2020 @ 3:22pm 
Ahahahaha.

I've updated the mod with custom patches / graphics for the VFES Landmine and Nukes, they will no longer share the same textures since now they have their own custom ones. If anyone would like to see custom patches for some other mods, let me know.
Reprogrammed Automaton 5 Jul, 2020 @ 12:23am 
There not on there, just his screenshot because he use them. Its only the traps.
Halituis Amaricanous 4 Jul, 2020 @ 6:08pm 
is there a way I can download he mod and not get the anime humans as a retexture?
Poet  [author] 4 Jul, 2020 @ 12:31pm 
And thank you, I'm glad you like it!
Thewonderslug 4 Jul, 2020 @ 12:17pm 
love your re-textures man, thanks! :steamhappy: