Total War: WARHAMMER II

Total War: WARHAMMER II

Kaylica's Necrarchs【The Return of W'soran】
97 Comments
Saphirre 19 Apr, 2023 @ 4:06pm 
Hi @Kaylicaaa
Any chance to have this mod port to TWW3 one day?
Because your mod is really cool :) (I like your Lahmians and Strygos mods as well)
Thank you !
22 Dec, 2022 @ 8:46am 
Does it work in vortex?
Gabriel Corporan 13 Sep, 2022 @ 3:38am 
WH3 version please
CleoPatra ✿ 10 Sep, 2022 @ 10:26pm 
love this mod anychance for a WH3 version?
jfzKayoh 29 Aug, 2022 @ 11:00am 
Yes, you just won't be starting in Ka-sabar.
HughJanus69 27 Aug, 2022 @ 11:12am 
compatible with OvN?
jfzKayoh 15 Aug, 2022 @ 11:18pm 
Hello Kaylica, I solved the ruined settlement issue - I had altered the appropriate tables through RPFM. Another thing, seeing as the necrarch brotherhood is still present in WH3, will you be porting this as soon as you are able ?
Benk 29 Jun, 2022 @ 3:27pm 
It seem to cause problem with Cataph TEB in lustria, it change lords to empire archer lords, sad thing because it's the only one of the list causing trouble, and i guess it will not be updated/corrected anymore.

:/
jfzKayoh 15 Jun, 2022 @ 5:40pm 
might it be the hidden settlement mechanic/aspect? Is there a way I'd be able to alter that?
jfzKayoh 15 Jun, 2022 @ 5:39pm 
Hello! All-time favorite mod, this.
I am having trouble figuring out what's rendering the settlement skins as ruins- I have tried using some of the settlement skin mods - mainly the tiny little cities beta - and tinkering with both mods on rpfm with little avail. I have also tried playing with no other mods besides yours but the settlements still appear as ruins. Do you have some suggestions?
LordofRoses 13 Feb, 2022 @ 12:14pm 
Does it break your game if you activate it mid game or take out of mid game?
Nehylen 12 Aug, 2021 @ 11:30pm 
I don't know whether the mod actually works, but it conflicts with the respec mods for some reason. Strygos & Lahmians don't do that, but this one does.
NINA rojozangre 5 Aug, 2021 @ 2:12pm 
@Kaylicaaa HELLO.
unfortunately the MOD causes crashes in the game ...:steamsad:

Will there be an update for this wonderful MOD? 🔴
opuntia 5 Aug, 2021 @ 9:51am 
Doesn't seem to work with the latest patch and DLC
This is a fun mod to play
Please update when you get a chance
Thanks
illdrawer95 25 May, 2021 @ 5:01pm 
I played this mod through. Was a realy big fun! But, foun few bugs. In description of one of technologies is wroten that it gives "frenzy" for skeleton and grave guard units. But there were no frenzy on grave guards :C And I could never understand why do some settlements have an ability to build slavery building, and why do any have this building. And I`ll wrote this in win condition mod too, but at the win condition doesn`t worked a trigger for check if the last technology was researched. And I realy hoped that after "cost reduction by 75%" I would hire over9000 armies. But there were only 3 more xD Everything else worked well and that was a very nice story! Played already your Stryg Empire mod, and going now for Nehekara :) I hope you will make more mods for minor factions, `cause I realy loved and enjoyed 2 I played already.
legenda 12 May, 2021 @ 8:13am 
good mod)
NINA rojozangre 24 Apr, 2021 @ 11:11am 
Ok :steamhappy:
Proving 123 XD
[NWB]Kaylicaaa  [author] 24 Apr, 2021 @ 12:39am 
still works
NINA rojozangre 23 Apr, 2021 @ 10:55pm 
Hello :steamhappy:

Does the MOD need an update or is it still working fine? 🔴
Monsieur Marley 9 Mar, 2021 @ 9:45pm 
The most fun i had playing a custom faction. if someone were to convince me this was a lord pack from CA and not a mod i would believe them. Excellent work. Only thing i would comment on is that 2 starting positions doesn't really add much to the campaign other then headaches from Ai declaring war and aversion.
[NWB]Kaylicaaa  [author] 23 Feb, 2021 @ 7:27pm 
New legendary lords are not playable in Vortex campaign, though some factional features may remain.
Ciaphas Cain 23 Feb, 2021 @ 7:05pm 
I notice that these guys are present in Vortex campaign. Are they playable ? Was that intended? If so, what is the objective for them? (Arkhan attempts to get the 9 books of Nagash and raise him)
and is your other mod Strygos in vortex?
jordboy 4 Feb, 2021 @ 11:46am 
jesus the translation of the faction intro is atrocious.
L498 29 Jan, 2021 @ 9:09pm 
I love the mod, but I think I have to agree with piercebuster, the faction is too strong. Very few factions are allowed to have 2 starting points at once. I like that there is lore to support it, but I think you should either have them in Ostland, or the Southlands.
[NWB]Kaylicaaa  [author] 27 Jan, 2021 @ 7:50pm 
I haven't noticed it yet, but I think your patch could not work, because skill_node_necra_lord_magic1_11 is a Character Skill Note key, not a Character Skill key.
Maeglach 27 Jan, 2021 @ 5:57pm 
Ok so i think that a table row is missing, "character_skill_level_to_effects_junctions_tables" needs an entry for character skill key "skill_node_necra_lord_magic1_11" and effect key "wh_dlc08_effect_ability_enable_greater_arcane_conduit"

i have made a little patch for myself, if anyone else needs let me know
Maeglach 27 Jan, 2021 @ 4:09pm 
Has anyone else notices that Wsoran's Greater Arcane Conduit isnt on the battle UI if the skill is unlocked?
Maeglach 26 Jan, 2021 @ 6:21am 
@Kaylicaaa you crazy bastard I love you! I have been helplessly making mods to get books of Nagash for Vampire counts (where the belong!) I love that you have brought it!
[NWB]Kaylicaaa  [author] 14 Jan, 2021 @ 9:43pm 
Necrarch vampires (Merkhior, Zacharias) are active in the Forest of Shadows, which is in Ostland.
piercebuster 14 Jan, 2021 @ 7:57pm 
OK, I can respect your knowledge. Why is the army in Ostland?
[NWB]Kaylicaaa  [author] 14 Jan, 2021 @ 7:25pm 
Actually, this faction is very difficult to play, you are surrounded by the hostile factions, and the management of public order is a problem. If Necrarchs is controlled by AI, W'soran's army can be easily destroyed by enemies.
piercebuster 14 Jan, 2021 @ 10:49am 
This is very well made! But why is there a 2nd settlement and army starting in Ostland? This faction seems too strong.
zergzh 8 Dec, 2020 @ 11:00am 
沃索伦这个领主他没了
Mr Ditkovich 6 Nov, 2020 @ 9:13am 
lichlord its sadder that you missspelled all the names D:
The Undivided 5 Nov, 2020 @ 8:42am 
Its so so sad that were going to lose charictors like W'soren and Ushon for fucking Helm ghos >: (
[NWB]Kaylicaaa  [author] 2 Nov, 2020 @ 6:59pm 
glad you like it
Sick Puppy 2 Nov, 2020 @ 10:06am 
Not gonna lie I'm in love with this mod. especially the sfo submod. All I want are undead spell casters that don't take ages to cast a spell. :D
FaithlessZealot 13 Oct, 2020 @ 5:17am 
Shouldn't W'soran be a Necharach bloodline vampire? I mean they are already in the game so i wouldn't image switching his type would be too difficult... I feel that would be better also since I am fairly certain the lord you get from the blood kiss system is far more lore appropriate.
The Undivided 25 Sep, 2020 @ 4:54pm 
id add a unit to this. a three man unit of necrarch vampires that shoot purple fire balls and act like an artilery peace
The Undivided 25 Sep, 2020 @ 4:53pm 
woop woop. im so happy you did this, thank you
Ciaphas Cain 24 Sep, 2020 @ 5:26pm 
Any chance of an all in one mod or would that be too big for the workshop???
[NWB]Kaylicaaa  [author] 20 Sep, 2020 @ 7:13pm 
This mod doesn’t add any new units (except for the legendary lord), so I think it should not be needed.
Gray Death 20 Sep, 2020 @ 4:09pm 
Do your VC mods need a submod for CTT?
Dante 16 Sep, 2020 @ 5:50pm 
Thx for the update - vampire count fanboy
Mr Ditkovich 9 Sep, 2020 @ 8:41am 
well thats fine by me^^ was just a suggestion dont think of me as clingy D:
[NWB]Kaylicaaa  [author] 9 Sep, 2020 @ 8:10am 
sorry, I'm going to be busy with my work. there won't be any new content updates for a period of time.
Mr Ditkovich 9 Sep, 2020 @ 7:18am 
EDIT: also a unique unit for the necrarch and silver host
Mr Ditkovich 9 Sep, 2020 @ 7:17am 
yay mistake fixed :3 the only thing missing for the three lords is a unique look IMO :X
Mr Ditkovich 8 Sep, 2020 @ 11:22am 
btw i love these vampire mods :3 but i would like one thing for this mod, maybe give necrarch access to a lich priest hero (like they dig him up and stuff :3) and for stryogs i have a suggestion: there is another mod that gives access to strygoi and that mod has a unit called strigoi host and mob. something like that would be nice.
Mr Ditkovich 8 Sep, 2020 @ 9:35am 
anytime you want :3