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Rapporter et oversættelsesproblem
############################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object oPlayer:
second index out of bounds request 0,24 maximum size is 32
############################################################
------------------------------------------------------------------
called from - gml_Script_get_color_profile_slot_r (line 10)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 6)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 700)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_state_update (line 3079)
called from - gml_Object_oPlayer_Other_10 (line 84)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)
Fires. In. Spurts.
If he shoots your ass,
it's gonna hurt.
i am assuming you have never made a character nor tried to...
because making a whole character or even animating and coding a single move is so much harder than it looks.
Sorry to worry you, continue the amazing work. :)
@String username = "Username"; Yeah, that bug has been haunting me for sometime lol, I was able to somewhat fix it in some instances, but in some cases (like this one) it still happens, since it's just a visual and minor bug I didn't give it full priority yet, but thanks for letting me know
You cant get out of that even if you DI out of it