Space Engineers

Space Engineers

MRVI Fighters
9 Comments
KingObliv 15 Apr, 2015 @ 3:27pm 
I think we need a new MRVI now that we have thruster damage.
Brig. Gen. Kelly D. Ripper 28 Jan, 2014 @ 1:22pm 
Personally MRVI 3 is my favourite for looks but functionally MRVI 4 is probably the best choice for a dogfight. I would say you should look to develop a small carrier to transport them.
Takaifa  [author] 27 Jan, 2014 @ 11:22pm 
hopefully MRVI 05 addresses your concerns B. Iron Kawaii Tager (Cutest)

As for the rest of you I need help. Which one do you think I should develop further?
Personally I prefer number 4 but what do you guys/girls think?
also new name?
Iron Kektor 22 Jan, 2014 @ 5:58am 
Good maneuverability and good weapon placement. The earlier designs' cockpit is too far out of any armor protection that I would say it's maneuverability does not make up for it (though I do enjoy the MRVI3). I like the weapons and design that's gone into the MRVI4, but the cockpit is exposed from the top. Perhaps adding more gyroscopes to improve up-down motion so you can always turn with the belly of the craft facing the opponent?
Takaifa  [author] 21 Jan, 2014 @ 12:29pm 
I was unaware of this flaw, thankyou for making it known
Brig. Gen. Kelly D. Ripper 21 Jan, 2014 @ 5:24am 
Great job, it stands up much better in dog fighting. the only flaw with the first ships was a single well placed shot took out the codpit instantly, this one works a treat.
Takaifa  [author] 20 Jan, 2014 @ 7:05am 
Added heavy variant as per Kelly's request
is it 'beefy' enough? :)
Brig. Gen. Kelly D. Ripper 19 Jan, 2014 @ 7:49pm 
These are fantastic fighters, very fast and nimble, would love a more beefy version
Sangre 18 Jan, 2014 @ 9:13am 
Thanks for adding it!