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Anyways, done rambling, enjoy your gaming.
Thank you for the updates!
This mod, just removes a tag from the masks so both sides (colonists and tribals) can use them. Because these items got a tag that makes them only tribal, which makes little to no sense to me.
They don't overwrite what settings and functions other mods bring to the table.
You would need to figure out which mod does this.
Come to my discord, and lets talk there.
Makes helping you a dam ton faster then these slow comment section.
(As of posting, i won't have time to help you for another 2-3 hours however, i'm getting a visit from the municipal about my apartment and my future. And that is more important - i don't want to be homeless)
What logs / data / ect can I provide to help figure out what's causing this and maybe get this patched?
And your welcome. Busy updating all my mods, but this mod is so utterly simple, it was only 2 tags that needed to be updated.
Amusingly, if you play with a wild man start from VFE, you need this mod to be able to use the tribal stuff.
So unless that tag has had it's name changed, or function changed. the mod would work exactly as before.
And i was, and still is, very confident in the functionality of this mod.
If anyone should be sorry, it should be us both; Reason:
I was snarky, and you didn't even bother to try until very recently.
I highly recommend, that if there are unsure if a mod works or not, first try it out in a new game.
If it spits errors or breaks something or simply don't work (as intended) THEN you can ask for update.
I won't release an update for a mod that works as intended, if all my update does is make it appear for 1.4
At least not yet.
Once i get the new DLC, then sure. But money is tight. so i gotta prioritise other purchases first.
So yeah, this mod should still work, and still make it so everyone can make tribal masks :D
Thank you for making this mod :D