Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cogitator's XXL Earth
67 Comments
Holylive 29 Jan @ 1:42pm 
北美洲的铝太少了吧
tze.mallory 27 Aug, 2024 @ 4:22am 
Hi,

Great map - use it often.

So I'm finally doing my "hermetic order achievement run" (typically I go Owls). I can;t see any Ley Lines on the map having uncovered Europe, Asia and the Sahara.

Appreciate it may be down to the game rules of where you can place them but should I expect any or are they not included deliberately by the map script because so many hexes will already have something on them that counts as a blocker to placement?

Just curious. Its ok - I'm playing as Julius Caesar aka "Easy mode" - Ley Lines really don't matter when you have Legions :)
Blazing Dragon 24 Aug, 2024 @ 2:32pm 
Map working for me still. But im not really running other mods with it so much. And updated would be nice though its a nice map
Andrew Kent 21 Aug, 2024 @ 6:39am 
amazing! thank you!:steamthumbsup:
bozicpredrag7 9 Dec, 2023 @ 5:14pm 
nice map but too big for my cup of tea
Soothsayer98 2 Apr, 2023 @ 5:57am 
Will this mod ever be updated for the new Leader Pass DLC?
KILL KING 22 Feb, 2023 @ 1:12am 
这张图很大,非常喜欢。但是有个问题,北方的森林是个BUG,大火烧过之后,产能异常的高,几个回合就可以拥有20人口的城市,军队在1-4回合内就可以生产,有点破坏了游戏的平衡。
Aven Oul 2 Oct, 2022 @ 5:12am 
this mod broke, wont let me start anygames anymmore
Tarovo 9 Sep, 2022 @ 10:37pm 
pls help i cant add all the 48 citystates at the same time
Drugly 6 Feb, 2022 @ 11:14am 
this map is broken
taco0009 31 Dec, 2021 @ 6:19pm 
When playing with natural disasters on massive forest fires will start that never go away unless a player clears forest tiles. this can break the game due to the tiles having so much production the a city i made had 26 production and 14 food with only one population.
notbutter 2 Dec, 2021 @ 12:26am 
england is suck that i even can't make the city
mrvol 29 Nov, 2021 @ 5:49pm 
I really like the map and it work fine, but I would like to fine tune it. The worldbuilder does not recognize it any where. Where can I find the map extension to modify it?
DankeyKang225 20 Sep, 2021 @ 11:50am 
This map is awesome and geographically accurate, we just have 2 complaints.

1. There are too few tribal villages, and you have to research sailing before you can even get a builder to them.
2. There are no ley lines, so the hermetic order is useless.
Orgull 17 Aug, 2021 @ 8:51am 
Got it, thanks! LOVE the map btw. Am really enjoying it so far :)
Cogitator  [author] 16 Aug, 2021 @ 11:36pm 
@Teddy
Set the map size to huge.
Orgull 16 Aug, 2021 @ 9:24am 
I'm having problems. The map SIZE selector is active and it absolutely affects the map size (just made a small version of the map!) Which map size should I be using to avoid this problem? Thanks!
Nisylro 5 Aug, 2021 @ 6:12am 
Hi this map meet the same problems what YNAEM ?
Crashes in late game (500/600 turns) and sea raising ?
Or not ?
giddieup 9 Jul, 2021 @ 3:21am 
just tried to play this but it says i cant use it cuz i dont own a lot of the civ flavor packs... any way to make a version that does not depend on those?
butt ! 19 Jun, 2021 @ 1:27pm 
Just noticed you clariefied the wonders situation! thanks! I had a question about feature names- is there any way to get the lakes, rivers, oceans, etc. to be accurate? is there a mod for it or is it impossible? thanks anyway, this map is incredible!!!!
butt ! 1 Jun, 2021 @ 2:09pm 
Is there any chance of an all wonders version of this map as well?
micmokum 19 Apr, 2021 @ 1:08am 
I recently finished a game on this mod. I had zero issues. The mod seems to be working perfectly with all DLC.
Thank you for making this awesome map! I really enjoyed it.
micmokum 5 Apr, 2021 @ 4:12am 
The mod appears twice in the Additional Content screen.
All DLC: 42CB96ED-7F4D-4274-C0E1FFF4B11E
Only GS: 263e3a80-9aa0-9f14-6481e8cf5074
I'm guessing one is an old version.
Cogitator  [author] 11 Mar, 2021 @ 9:28am 
@𓇓𓄟𓃬𓅮
Thanks for the heads up, I'll test the hand-placed antiquity sites and remove them in the next update if necessary. For now you can press shift-enter to force end the turn and when you next use an archaeologist it'll fix itself and allow you to end your turn normally.
QOMRADEQUEER 10 Mar, 2021 @ 8:30am 
My other portion of feedback is solely personal in nature: North Africa feels great, but central and southern Africa feel a little squished together, and perhaps in the future you might consider elongating the continent slightly to reflect this. Additionally, I'd love to see either a copper or silver resource added to the desert hills between the Nile and Red Sea, near the Sinai peninsula as that area was a traditional source of such resources for the ancient Egyptians.

:ra:
QOMRADEQUEER 10 Mar, 2021 @ 8:29am 
I just played a full game on this map and I have to say, it's very fun.

However, there's a slight game-breaking problem that needs to be addressed!

You need to remove the antiquity sites you've placed on the map by hand. Trying to excavate any of them causes archaeologists to get stuck, since these hand placed sites don't actually have any artefacts to uncover. Artefact recovery is a turn-blocking prompt, and a broken antiquity site without an artefact means the player can never progress to the next turn once encountered, and it is impossible to tell which sites are hand-placed (broken), and which were generated by the game in progress (working).

I thought I had completely screwed up my game and was very upset, but I found out that deleting the "stuck" archaeologist will remove the artefact recovery prompt, and let me continue. Costly, but worth it for continuing the game.

Other than this, the map plays very well.
BambiDextrous 16 Feb, 2021 @ 4:57am 
I've played a lot of TSL Earth maps since Civ 6 came out and I think this is the best so far, to the point that I think this should be considered the definitive TSL Earth community map. This isn't for any single reason but rather the sum of all the minor good design decisions. Thanks for all the hours of fun.
Huitzilopochtli 10 Feb, 2021 @ 10:14am 
Thank you for the frontier pass compatible earth map. This takes the terror out of playing out of date maps.
Noah 1 Feb, 2021 @ 10:54am 
A near-perfect Earth map that, unlike many others, manages to strike the perfect balance between land and sea, do justice to Africa, and accurately distance East Asia from the West. I noticed that the sizes of Scandinavia, the UK, Hawaii, and Japan were scaled down for compensation, which sucks but makes sense, and they're certainly better than how Firaxis handled them. Plus the map has manually inputted resources, so who's complaining?

My only question is: how compatible is this with YnAMP?
arvedui78 20 Nov, 2020 @ 7:39pm 
Why does this map appear twice in the MOD list?
Taniwha 12 Nov, 2020 @ 4:40am 
i dont have the frontier pass but all the DLC. can you make a map without the need for it?
BadFurDay 3 Nov, 2020 @ 10:20am 
dude can you make this map available for base game without new frontier pass? I've been trying to find the biggest earth map that isn't game breaking
MT 28 Oct, 2020 @ 10:20pm 
@cogitator
It's ok. It seems to be a Firaxis problem anyway. I found a mod that disables fires until they fix it. It's a great map - best map in fact.
totalslacker 28 Oct, 2020 @ 3:37pm 
Hey love the map, just reading the comments since I saw you updated recently. Personally I don't think it's worth the effort to adjust the whole map to fix something Firaxis said they would fix in the first place. It bothers me too but instead I just made a mod that disables forest fires completely or reduces the rate at which they spread and lowers the chance that they give yields, so it's not guaranteed to be a benefit to receive a fire. Not to plug my own mods on your page but it's called Forest Fires Disabled if anyone is interested, helps a lot on Earth maps in general
Cogitator  [author] 28 Oct, 2020 @ 12:47pm 
@MT
I tested breaking the forest tiles in Siberia into smaller pieces and it resulted in forest fires becoming more prevalent in other areas of the map. Either I break every forest into very small pieces or it'll just move the problem elsewhere. I can break up some larger areas to somewhat contain the spread of high yield tiles but it seems inevitable that somewhere on the map it'll burn forever.
I need to figure out exactly how large I can make a forest before it's guaranteed to result in perpetual fire.
MT 28 Oct, 2020 @ 3:25am 
There seems to be a problem with large areas of connected forest tiles in conjunction with forest fires. I'm playing a marathon game, and most of Siberia is now full of tiles with 30 food, 30 production - and the forests are still burning, thus adding even more food and production. I settled a city and that city was better than any other city after 10 turns. I've played 662 turns, and this new city just broke the game after 10 turns. It would be much appreciated if you broke the forest into a bit smaller sections, so they cant burn forever.
Robsterlob 30 Sep, 2020 @ 1:22am 
Have Ley Lines been added yet??
鯊皇(MIL) 26 Sep, 2020 @ 7:26am 
please update
Sirsquier 24 Sep, 2020 @ 8:52pm 
Would you mind adding the Gauls and Byzantines? Also this map is amazing. Got my first culture victory on it.
Benjamin 14 Sep, 2020 @ 10:27pm 
this is the most near perfect map
mavrick501 14 Aug, 2020 @ 4:08pm 
Hawaii is to small
mrbrownjacket 12 Aug, 2020 @ 8:00am 
I am loving this map so far, however it doesn't seem to have the Ley Lines for the Hermetic Order. is there any way to fix that?
一代松狮 3 Aug, 2020 @ 6:53pm 
Great map!!!! But the round of sea level rise is bound to collapse, and it is suggested to cancel the lowlands
The_Knave 30 Jul, 2020 @ 2:37pm 
true start location?
Finnix23 29 Jul, 2020 @ 5:31am 
Does the map Contain Ley Lines for the Hermetic Order?
RedStar 28 Jul, 2020 @ 6:43pm 
Please patch this ASAP. Looks promising.
TZ 28 Jul, 2020 @ 8:51am 
This map is great ! It is the most accurate TSL mod I have seen. However, I find that there is no deer resources in this map. I wish you would repair it.
Crowzur 27 Jul, 2020 @ 8:24pm 
Some earth maps have a bug where it soft-locks when unearthing artefacts. Does this one have that bug?
iekamara14 27 Jul, 2020 @ 7:06pm 
The Korean Peninsula is volcanic (Paektusan in the North, Hallasan on Jeju Island in the South)
makareae 27 Jul, 2020 @ 6:01pm 
Getting script errors when starting a game with Egypt selected. Starts fine without Egypt