Barotrauma

Barotrauma

Jotunn - Self-conscious - Nerfed (Balanced)
9 Comments
Spookyheart 21 Mar, 2023 @ 2:42pm 
I really adore the ship, and I appreciate the nerfs, but I really think 4 small hardpoints and 2 large gunpoints are far far too much for a tier 1 scout ship. Most vanilla tier 1 ships usually come with 2-3 small hardpoints, and you usually have to buy the third turret one. I absolutely love the double layered glass command room, and the shuttles just makes me love this ship! :))
Taumich  [author] 2 Apr, 2022 @ 9:31am 
I have updated the AI, "help" message should now work.
JoneK 27 Feb, 2022 @ 11:06am 
Stopped working on the new update. doesn't show the whole help text.
Summord 15 Feb, 2021 @ 10:01am 
I feel like it could definitely use a little more to be desired. GREAT FUCKING CONCEPT AND GREAT EXECUTION b4 I get started with criticisms TOP DOLLAR SUB ANY BEGINNER with more than 3 crewmates should consider. Its speaking ability is really lacking it doesn't respond to a host of common phrases.
Deep Thought 16 Dec, 2020 @ 1:53pm 
I think the shuttle battery on this version is too limited to be useful. It lasts for like 3 minutes with the search light on, which isn't any good for exploring wrecks. Still, this is one of my favourite subs. I got a good laugh from the "AI".

Beowulf 7 Nov, 2020 @ 9:37pm 
Sweet. Coverage balanced a bit with low starting firing rate. Only did like 3 or 4 trips with it yet.
Squillen 14 Oct, 2020 @ 12:29am 
Huge fan of this, thanks for making a nerfed version!
Taumich  [author] 3 Aug, 2020 @ 2:13pm 
Yes I have plans on expanding the AI, but not for this ship. Feel free to build upon this, just don't forget to mention me as the author for the parts i made :) Also, if you visibly separate your expansion of the AI, it'd be easy to merge various future expansions to create very smart ships.
Leonidas 3 Aug, 2020 @ 1:53pm 
Comments are finally fixed! Love this sub. We had a hilarious time speaking with the AI even with its small dialogue. Are there any plans to expand the AI or would you mind if someone expanded the concept (and components) for their own "HAL" ship? I'd like to make a "haunted" ship that does spooky stuff like randomly preventing players from leaving ballasts or depowering the oxygen system until someone tells it to turn it back on.