Arma 3
S & S
936 Comments
Brian Hates Games  [author] 12 Jul @ 4:22pm 
But in order to do that you have to be the one setting up the mission for the server so if ur joining other blokes' server then idk lol
Brian Hates Games  [author] 12 Jul @ 4:21pm 
If ur doing it for mike force, theres a way to edit the mission to include uniforms from other mods; youll have to list each of the classes sadly i forgot which file is it
Delta-Gamma 12 Jul @ 3:17pm 
The question you have asked is effectively "how do I play Arma?"

If you don't know how to play the game/use a computer/wipe your butt, these comments aren't where you're going to learn that.
realvictor2oo7 12 Jul @ 2:39pm 
how do I put on the uniforms
Delta-Gamma 12 Jul @ 1:22pm 
This is a uniform mod. There are no factions. Read the description... or the other comments.
realvictor2oo7 12 Jul @ 11:55am 
why don't the uniforms show up in arsenal is this mod not compatible with mike force cus i play on a 1 player server, it has the jeep, but i dont know how to load it onto the arsenal
realvictor2oo7 12 Jul @ 10:43am 
can I use this with mike force
Delta-Gamma 8 Jul @ 4:27pm 
There are no weapons. Read the description.
belmont :3 8 Jul @ 2:31pm 
are the guns not available, or is it a problem on my end?
Delta-Gamma 6 Jul @ 8:11pm 
You don't. Zeus doesn't spawn uniforms and vests. You access them in the arsenal.
Booze_Rooster 4 Jul @ 4:52pm 
how does one find any of this gear through zeus? nothing pops up
DisgruntledPOG 3 Jul @ 9:11pm 
We need something like this, but for russian/eastern forces
insertcringeynamehere 16 Jun @ 10:08am 
is there a guide on how to retex these uniforms
Bubin 8 Jun @ 4:14pm 
Anyone got there communications server for S&S?
Delta-Gamma 9 May @ 4:37am 
I'm going to take a wild guess with my psychic powers and guess that you are using a depreciated Phantom Phixers build.
Bidet 9 May @ 2:17am 
US General Equipment and Accessories conflicted with S&S.....
Brian Hates Games  [author] 4 May @ 7:06pm 
Have fun always ^_^
Ian 4 May @ 11:59am 
Just want to say this is easily one of the best gear and equipment mods available for Arma, have been using it for literally years now and still love it. Thanks again!
Delta-Gamma 22 Apr @ 4:24pm 
Wow, brainlet storytime!
Brian Hates Games  [author] 20 Apr @ 9:07pm 
Good riddance
brandonelienriquez 20 Apr @ 10:18am 
i downloaded this mod and all the troops have no weapons i downloaded cup weapons and they still have no weapons. dnt know why didnt the mod creator didnt make it a required item. i just gonna get rid of it and forget about it forever
Delta-Gamma 9 Apr @ 5:55pm 
BHG has expressed numerous times that he has no interest in doing that.
Sokol 9 Apr @ 11:20am 
You should make one for the soviets equipment. The different steel helmets, equipment rigs/armor, the uniforms, etc. Maybe even the other Warsaw Pact militaries. S & S is really the golden standard for cold war USA equipment. Would be awesome to have a USSR counterpart
Delta-Gamma 21 Mar @ 8:18am 
Verify game files.
House MD pc 16 Mar @ 1:17pm 
How do I use this in single player or in single player workshop campaigns? The equipment doesnt show up when i'm making a loadout.
Stuffy 25 Feb @ 8:34am 
still seems to be an issue? it been going on for a few months now and i hope they find a fix. rn backpack on chest then saving in the arsenal is the only way to save it properly
Marshal 23 Feb @ 8:47pm 
Hey, our unit has been having an issue with the S&S radio backpacks not saving when loaded in the ACE Arsenal.
Delta-Gamma 10 Feb @ 4:00pm 
¯\_(ツ)_/¯
ErndawG 10 Feb @ 9:18am 
I hate to be picky about what is hands-down the best equipment mod available ever period, but I'm not a big fan of KP Ranks being sewn in, either. I find that, even when disabled via CBA, it is causing a script to run and seemingly hang when I play Antistasi solo. I spent months (literally closer to a year) trying to figure out why I'd get those hard hang-ups/FPS drops and dismissed it as this that or the other until I got bored and tested out mod-by-mod and I'll be damned it it's not S&S doing it in conjunction with Antistasi. Separate they individually run fine, but even in the Antistasi mission setup the hang-ups happen without any S&S assets actually loaded in. Ranks is all that it could be, and seems to happen every 3 minutes or so (likely tied into/conflicting with Antistasi's server ranking system).
Diminamus Releasimus 21 Dec, 2024 @ 2:38pm 
is there a way to disable the KP ranks? if its not being used then it just adds clutter to the ACE menus.
Wolfkrieg 1 Dec, 2024 @ 2:40pm 
@Brian Hates Games What would be the code to use to add the S&S items to the Prairie Fire Arsenal Whitelist?
Brian Hates Games  [author] 19 Oct, 2024 @ 7:05pm 
@Tango most slinged wapens come from LOG:PF DLC
Brian Hates Games  [author] 19 Oct, 2024 @ 6:08pm 
@Liberty for AI units you can check their attributes and eden, theres an additional slot for rank patches around the identities-insignias section

Cant rly do it in arsenal nor zeus tho
Tango 19 Oct, 2024 @ 7:05am 
Yes i meant slings on weapons. I've checked some CUP weapons with this mod installed, haven't found any slings.
Liberty 19 Oct, 2024 @ 6:52am 
tango, if you mean slings on weapons, read description, mod is compatible with CUP weapons so something is from there, some are from praire fire... if you mean by slings the bandollers and such, its in the mod itself
Tango 19 Oct, 2024 @ 6:36am 
Those slings in the screenshots, where are those from? Which weapons are they for? PLEASE I NEED
Liberty 19 Oct, 2024 @ 6:00am 
oh dont.... i love it.. it must have been pain in the a** to script that... therere are even correct patches / pins depending on uniform i was in shock to see that actually working that.. USMC uniforms dont display army patches an vice versa :D wish there was some way to apply those patches to my AI units too tho so i could have platoon .. it is small touch not appreciated enough imho.
Brian Hates Games  [author] 19 Oct, 2024 @ 4:42am 
First time i see a comment about KP ranks that isnt about disabling it o.0
Liberty 19 Oct, 2024 @ 2:09am 
man.. this is probably best realistic mod focused on equipment i ever seen... the amount of detail and scripting behind it with the KP ranks is just breathtaking and i absolutely love it.. in conjunction with Liberation RX this really fills the gap i was missing in SOG cdlc thank you !
Kaiser_ATF 24 Aug, 2024 @ 11:41am 
It is possible to disable KP ranks in ACE action menu?
Mikker 5 Aug, 2024 @ 7:01am 
are there a version only whit the backpacks and vest :)
Brian Hates Games  [author] 4 Aug, 2024 @ 11:17pm 
again i do think it might be because those items are pre-loaded with items; the arsenal doesnt say that but by default they are not 'empty' like most rearpacks are
Dnipro Desmond 4 Aug, 2024 @ 7:54pm 
Found the problem. Certain items from S&S New Wave and S & S have an issue with ACE Arsenal, making them refuse to load. I can get them to work on Virtual Arsenal, but they refuse to save into my kit when using ACE Arsenal. This is the main conflict. I'm only loading ACE, the two S & Ss, and CBA for reference.
Delta-Gamma 4 Aug, 2024 @ 5:33pm 
Yeah, so unless you can replicate this issue with just S&S and CBA loaded (which I've tried to replicate your issue, and I can't do it with nothing else loaded or even with other mods loaded), you can't say that it's not a mod conflict.
Stuffy 4 Aug, 2024 @ 5:08pm 
this is not an issue to do with mod conflict we have tried and when we save kits the m5 aid back doesnt save the only fix we have found as of yet is having backpack on chest mod loaded and saving the m5 bag on your chest
Dnipro Desmond 4 Aug, 2024 @ 4:01pm 
Even totally empty backpacks can't be saved unfortunately. However, every other backpack from S&S works fine.
Brian Hates Games  [author] 4 Aug, 2024 @ 2:54pm 
i think it might have to do with them having items loaded for units
Delta-Gamma 4 Aug, 2024 @ 12:35pm 
It must be a mod conflict.
Dnipro Desmond 4 Aug, 2024 @ 12:28pm 
It states "Object not found" in the server debug log when we try to reload these kits, even though we use a full arsenal.
Dnipro Desmond 4 Aug, 2024 @ 12:28pm 
I have the exact same issue as @stuffy, whenever we load our medical bags or PRC-25 radios it lets us save them, but then takes them away when we reload the kit. No idea why this is happening.