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And then remove some factions like Octavian's Rome and add in new factions "maually".
Then at the end change using a pfm to manually change buildings. Cause they seem to be bugged when changing in the assembly kit.
This was very helpful. Gave me more insight in how it works.
I assume you went into the assembly kit, went into the Imperator Augustus map, and changed/added the factions.
But (I assume, I havent tried this perticular mod) you start this campaign by clicking "Grand Campaign" while in game, not "Imperator Augustus".
How do you do that? Also, why? Is there any downsides to having the campaign start using the Imperator Augustus?
I hope this made sense. I would love to hear from you. Would be useful as I am working on a mod set in 750BC using the Imperator Augustus campaign map.
Thanks