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Thanks I'm glad you like it
As for the vehicles,
Built-in vehicle respawn handling is something I'm working on for the next version
And AI behavior is also something I wish to take a crack at
Utilizing vehicles, turrets etc., as well as class specific things like medication
Make sure you launch any conquest scenario in multiplayer
Other than that, it's hard to debug with such a response delay in a comment section
If you can join my discord, I'd be glad to help figure out the issue tomorrow
ive done all the steps the only issue is the ai dont spawn in or respawn on the command posts.
arent the command posts supposed to be the spawners and respawners or do i need to place down something else for the respawns because it says respawn disabled ?
Do you have ACE in your modlist?
In the current state of the scripts, vehicle handling is not present at all, not even their respawn let alone the AI interacting with them
So for now I'm afraid you'll have to play without vics
For the pathing, it's not really possible
The AI has waypoint generated to a random command post and they try to get there according to arma's own AI pathfinding algorithm
If they don't want to go up on custom staircases then that may be because the building object is missing a LOD for example that's used by the AI
It has technical reasons