XCOM 2
[WOTC] Reaper Brute
27 comentarii
NightNinja54  [autor] 8 oct. 2022 la 17:19 
@Enzo Matrix
Thanks for heads up, glad you're enjoying! I haven't been active modding recently unfortunately so while I'll note the details, I likely won't be able to address in near future
Enzo Matrix 21 sept. 2022 la 12:47 
Oh also Reaper Cannibal does not have a damage config in it's Customize this Mod. Would be greatly appreciated! Love your mods!
Enzo Matrix 21 sept. 2022 la 12:40 
@NightNinja54
Would you be able to add the ability to change the damage output in the Customize this Mod section? The others have it but this one only has sell value. I would like to change the attack damage :)
NightNinja54  [autor] 22 iun. 2022 la 9:50 
@The joker
lol

@Saucy Dangles
Haha, it would be
PipeBombastic 15 dec. 2021 la 1:04 
the fuck have the reapers been up to since the war
kelp 7 nov. 2020 la 10:00 
I wish all these reapers and ME enemies were actually "armor" to use as squadmates instead of actual enemies. That'd be so freakin insane
NightNinja54  [autor] 12 sept. 2020 la 15:42 
@Aric Bralor
haha, thank you - love working on this stuff, but do have to balance with irl responsibilities however so appreciate the understanding. More to come I'm sure.

@Jill Sandwich
Always appreciate the support and excitement :)

@Kaiser Hammerfirst
Yeah, some sort of regen will likely be the play at this time.
Jesse Fleet 11 sept. 2020 la 15:22 
@NightNinja54 Awwwh yeahhhh! Sounds awesome. Don't rush yourselves though, we're all still here for this content and will be in the next weeks and months, and you guys and/or girls need to leave time for yourselves to relax without being badgered for new content.
Jill Sandwich 11 sept. 2020 la 15:04 
@NightNinja54:
wow awesome stuff regarding potential banshee and cannibal units. can't wait to see them in game. thank you guys so much ! :D
shamira666 11 sept. 2020 la 1:49 
Cannibalize could be a one action skill that heals them and adds a layer of armour if there are dead cannibals in 3-4 tiles around them I suppose. Or can be a passive that just heals them if they are around corpses or something.
NightNinja54  [autor] 10 sept. 2020 la 18:13 
@Aric
re: Banshee - faceless as base with some codex abilities would likely be the play
re: Cannibal - yeah, thinking basic offensive unit. their cannibilize ability is difficult to translate over

@Kaiser Hammerfist
Haha - the enemies, raider factions, forces sitreps, and various replacers are my contribution to that cause.

@Zonda Zecarius
If the assets were ever available I'd be happy to make one
Jesse Fleet 9 sept. 2020 la 16:46 
Also a Muton to Cannibal mod might be quite good? Just thinking that they're reasonably similar and I can forgive them being hunched over their cannons instead of holding them out.
Jesse Fleet 9 sept. 2020 la 16:41 
Codex to Banshee maybe? That teleport ability plus the Faceless' slash ability looks pretty decent. Could even have an instakill ability using the Skulljacker animation with those nasty looking Banshee claws...
shamira666 6 sept. 2020 la 15:13 
I sense an ADVENT to Reapers mod coming at one point DOT DOT DOT.
Even better would be a total conversion!
Zonda Zecarius 6 sept. 2020 la 12:44 
Dang, saw the word brute and for a moment there I was hyped for some Halo Brutes. But these guys look cool too.
NightNinja54  [autor] 6 sept. 2020 la 8:40 
@ScrmblesThDethDealr, @Complete Casual, @Spunkn
Thanks folks! Appreciate the kind words - enjoy the enemy and let us know of any thoughts or questions.


@tastiger841
Good insight, ty
Spunkn 5 sept. 2020 la 21:34 
Amazing as always, running out of "new" good words to say about your ME3 mods. Keep up the awesome work! It is appreciated!
Complete Casual 5 sept. 2020 la 20:46 
I took a long break from xcom 2 and its modding, wow, you actually have so much put in, its wonderful, thanks :)
Jill Sandwich 5 sept. 2020 la 16:49 
@NightNinja54:

awesome man, thank you so much! :D
gitrekt 5 sept. 2020 la 16:35 
FINALLY! tHE aLIEnS ARE CoMing. I have been waiting for this one for a while now.
tastiger841 5 sept. 2020 la 16:22 
As for ravagers, someone created Wibbles The Ai Controlled Chryssalid, which is hosted on nexus.

So my guess is to use the chryssalid as the base and animation?
NightNinja54  [autor] 5 sept. 2020 la 15:11 
@Bucket
They will be included in the sitrep and raider factions; it's on my to-do list.

@VintageDot
¯\_(ツ)_/¯

@Jill Sandwich
1. Both requests are on the agenda
2. Theoretically the same principle applies as the replacers
3 & 4. Haha, time will tell

@tastiger841, @Flashstriker, @Kexx, @Jill Sandwich
Thanks!!
Resh 5 sept. 2020 la 12:28 
Do these spawn with the sitrep and raider factions or do they spawn alongside advent?
Jill Sandwich 5 sept. 2020 la 9:28 
woohoo! thank you guys so much for making this iconic reaper enemy! what an absolute unit.

a few suggestions ( as usual :P ) :

1. please make a replacer mod for berserker. also please add this into the collector/reaper raider faction.

2. just wondering, is it possible to do a quick model swap for the berserker queen ruler alien?

3. seems like you guys are doing a concentrated push for porting these large melee mass effect enemies. is banshee for faceless coming next ? wink, wink, nudge, nudge. :P

4. on a side note, ravagers maybe a good replacer for turrets. sure they won't be able to move, but at least it would look awesome lol.

cheers, can't wait to see what units you guys bring in next! :D

Kexx 5 sept. 2020 la 9:06 
Such a beautiful thing. Congrats on release, guys!!
Flashstriker 5 sept. 2020 la 8:51 
Ok the look of this enemy absolutely terrifies me, so well done there
tastiger841 5 sept. 2020 la 8:16 
1st and with speculation that Mass Effect trilogy remaster is coming soon, this is perfect!

Thank you guys for your hard work :steamhappy: