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this setObjectTexture [0, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [1, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [2, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [3, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [4, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [5, "\80s_tanoa\80s_tanoa_vehicles\hia_modern\general\data\80s_tanoa_hia_modern_pattern_co.paa"];
this setObjectTexture [6, "\gm\gm_core\data\camo\gm_camonet_01_nato_wdl_ca.paa"];
Then just put on the markings from the "Attributes" tab.
You can, however, easily create your own vehicles using basic scripting. There's a general pattern in the files that should work okay-ish. Code example in the next comment.
Can you share the source of lizard pattern by Oxi?
I would like it to use on my own steam mod for arma 3.
Update: 11 Sep @ 1:37pm
Edit
* Made HIA Uniforms selectable in Arsenal and Editor
* Properly signed the addon
I noticed that the Horizon Island Arma Uniforms are not shown in ace or virtual arsenal. And the uniform can not be loaded if you save the normal HIA clases and try to apply them to other soldiers.