Starbound

Starbound

TerraLib
85 kommentarer
Bottinator22  [ophavsmand] 19. apr. kl. 18:04 
For modpack owners and other modders: This mod now has 3 paks. One is a tiny backwards compatibility mod, one is TerraLib, and one is TerraLib Lite.
Bottinator22  [ophavsmand] 25. dec. 2024 kl. 1:38 
Starbound/storage/starbound.log also states the reason for the crash with the block of text near the bottom
Bottinator22  [ophavsmand] 25. dec. 2024 kl. 1:37 
Any other mods? Neither mod should be causing outright crashes, and my updates to this mod have been primarily script changes (which are very unlikely to cause crashes if they break anything)
Croissant man 25. dec. 2024 kl. 0:53 
it crashes.
Croissant man 25. dec. 2024 kl. 0:52 
The Man of Dough-Based Treats, has had trouble starting their Hylotl save that includes this mod, along with Mobile Bases, does anybody know what is occuring in my game?
Bottinator22  [ophavsmand] 22. aug. 2024 kl. 13:27 
the crash appears to be happening on the client thread, but TerraLib's biome spreading stagehand runs on the server world thread
the error is most likely the stagehand's script running after the client thread has already crashed and dying because things are broken (the error the script encountered occurs by simply trying to see what's there in a position where a broken matmod is, and TerraLib's biome spreader scans the area constantly, which is probably why it fails)
Unadjectivable 22. aug. 2024 kl. 13:04 
Not running on 32 bit. Thought it might have been a conflict with something from K'Rakoths because it keeps happening on the ashy planets from that mod, reported it to them first.
Bottinator22  [ophavsmand] 22. aug. 2024 kl. 13:02 
So, something relating to a material glowing is causing an access violation crash.
(Maybe the game is running out of memory?)
Are you on 32-bit?
Bottinator22  [ophavsmand] 22. aug. 2024 kl. 13:00 
This mod does add that file, but the error you're seeing is not the reason for the crash. The actual crash is above it, the access violation with a stack trace that mentions MaterialDatabase::radiantLight.
Unadjectivable 22. aug. 2024 kl. 12:45 
Sorry if this isn't you, log is kind of unclear. Does this add a function called "Terra_biomespread.lua"? I'm getting some crashes that mention it. Log: https://pastebin.com/zbpdzqEX
Marz 3. juni 2024 kl. 7:29 
eoinhoward3210 Who the fuck are you to be coming to a mod author page and basically forcing them to read, update and do more for something that all you do is click on subscribe
eoinhoward3210 28. maj 2024 kl. 17:58 
I Don't Know?
Bottinator22  [ophavsmand] 28. maj 2024 kl. 17:44 
I haven't updated either of these mods in a long time. It may be a while before I find the motivation to do so again. Terraria Mod is on Github, though, if you'd like to add things yourself.
eoinhoward3210 28. maj 2024 kl. 17:41 
Terraria Mod:
Added Luminite Armor (Solar Flare Armor/Vortex Armor/Nebula Armor/Stardust Armor)
Added Zenith (Weapon)?
Bottinator22  [ophavsmand] 3. feb. 2024 kl. 10:45 
that's where I got some of my information
when I started working on this mod, Terraria was still pre-1.4
I also played a bit of Terraria to observe some details
eoinhoward3210 3. feb. 2024 kl. 5:41 
1. Your Opened Google Chrome (App)
2. https://terraria.wiki.gg/wiki/Terraria (The Official Terraria Wiki)
3. Read?
eoinhoward3210 3. feb. 2024 kl. 5:41 
Hey Bottinator22
FelipeGames2000 22. mar. 2023 kl. 18:29 
NOW it's Space Terraria
Bottinator22  [ophavsmand] 20. dec. 2022 kl. 13:16 
seems souls have been broken for a while, so I have fixed them
meow 18. juli 2022 kl. 18:24 
because the only video game ever with worms is terraria, duh
Bottinator22  [ophavsmand] 18. juli 2022 kl. 16:13 
It used to be called WormLib, and its internal name is still wormlib, but worms aren't the only Terraria-like thing I'm putting in it

Why would a mod dedicated to adding worms have the Terraria boss summon sound?
meow 18. juli 2022 kl. 6:11 
this should just be named wormlib
Voxelstice 29. okt. 2021 kl. 22:13 
i do have experience with using lua, but ok then
Bottinator22  [ophavsmand] 29. okt. 2021 kl. 21:46 
the worm bosses don't use this, it's separate

there also isn't a tutorial, but there is a readme on how to use this on a monstertype
check the non-boss worm enemies
if you want to make a custom script for a purpose, you'll want to already know how to do scripting
since that involves copying and modifying the worm scripts
Voxelstice 29. okt. 2021 kl. 21:37 
is there a tutorial on how to make a worm boss with this? im confused even after looking at your terraria bosses mod's worm code
Bottinator22  [ophavsmand] 2. okt. 2021 kl. 11:30 
Terraria Mod has worm enemies, and requires this for them
Bottinator22  [ophavsmand] 2. okt. 2021 kl. 11:29 
no
Gadget 2. okt. 2021 kl. 7:41 
does this come with spawning worm enemies?
Bottinator22  [ophavsmand] 11. aug. 2021 kl. 19:19 
unsure, never play FU so no idea
KitsukiKit 11. aug. 2021 kl. 19:06 
fu compatible?
Bottinator22  [ophavsmand] 8. aug. 2021 kl. 19:46 
h
Antmancini 8. aug. 2021 kl. 19:36 
@Bottinator22 when you h
Bottinator22  [ophavsmand] 22. juni 2021 kl. 15:33 
to most things
Bottinator22  [ophavsmand] 22. juni 2021 kl. 15:33 
next update to the proper mod, Terraria Mod (which actually holds all that data) will be a major nerf
Super Brasilis 22. juni 2021 kl. 14:47 
OK sir, i respect you.
Bottinator22  [ophavsmand] 22. juni 2021 kl. 12:28 
wrong mod to comment on
Super Brasilis 22. juni 2021 kl. 10:58 
this skull worm is too OP, it beat any armor i use in any desert world that mob instant kill anybody, i just liked to spawn the eye of Chtulu and i captured with catch em all pod
Bottinator22  [ophavsmand] 14. juni 2021 kl. 20:48 
Log's at Starbound/storage/starbound.log btw
Bottinator22  [ophavsmand] 14. juni 2021 kl. 20:37 
The head is the actual worm, body and tail will simply die instantly with nothing in front of them
What does it say as error in log?
Titty Torture 14. juni 2021 kl. 19:54 
i have a problem, i can't spawn the worm's head, body and tail spawn properly but die instantly, i think that's normal.
Bottinator22  [ophavsmand] 14. juni 2021 kl. 17:55 
Starbound has a built-in asset unpacker. You might be able to figure it out if you check the wiki's modding guide.
Titty Torture 14. juni 2021 kl. 17:13 
a question, how can I have it in a folder? because when I subscribe, I download a .pak file
I don't know much about this
Bottinator22  [ophavsmand] 14. juni 2021 kl. 16:14 
Yes, make sure to download it as well, since it has a readme as instructions
Titty Torture 14. juni 2021 kl. 13:30 
so can I use this to make worms in my mod?
Antmancini 26. apr. 2021 kl. 16:06 
o
Bottinator22  [ophavsmand] 26. apr. 2021 kl. 15:59 
This mod does not have the bosses
Antmancini 26. apr. 2021 kl. 14:12 
How do i summon the bosses
Bottinator22  [ophavsmand] 28. mar. 2021 kl. 12:55 
This mod contains all the scripts I make for generic enemy types in my other mod.
In Terraria, there are plenty of different enemies with very similar behaviour. The AI for those enemies when I port them will be stored in here, allowing you to make your own mods that use Terraria AI
Z'uldiss 28. mar. 2021 kl. 12:44 
Silly me. This mod is just the script. The worms and everything are in the other part.
Z'uldiss 25. mar. 2021 kl. 16:15 
This is a freaking awesome mod! The worms have issues tracking though, feels like. I just ran into one on a desert planet.