Total War: WARHAMMER II

Total War: WARHAMMER II

Expanded Nagarythe SFO Compatibility- updated for the Last Kiss (hopefully)
77 Comments
Doofalicious Supreme  [author] 7 Aug, 2022 @ 1:36am 
I'll see if anything is broken tomorrow. But my mod shouldn't interact with any of that
VanguardMk1 6 Aug, 2022 @ 2:52am 
I just added 2 helmet variations for the Royal Guard, changed the description text of the Herald and added which tech a unit uses in the unit description. I didn't think to notify you because nothing substantial had changed or could have broken.
Doofalicious Supreme  [author] 6 Aug, 2022 @ 1:43am 
I wasn't aware there was a new update. I'll look into it. Does it not currently work?
Mustafao01 4 Aug, 2022 @ 11:25pm 
Hey fella, will you update this mod? Just asking btw
Doofalicious Supreme  [author] 29 Dec, 2021 @ 12:17pm 
It might, I'll look into it
GLORY 29 Dec, 2021 @ 7:52am 
Some newly added primary units have no upper limit on the number of recruits, and the number of recruits of middle and senior units is also a little high. Maybe this will affect the balance?
Doofalicious Supreme  [author] 28 Dec, 2021 @ 10:35am 
I am currently working on it. SFO doesn't want to cooperate to well
noObluhh 25 Dec, 2021 @ 8:12pm 
any update please? love to play nagarythe campaign now :)
StopWatch 24 Dec, 2021 @ 1:44pm 
Waiting with baited breath as I hold out on my Nagarythe campaign. Happy holidays!
GLORY 17 Dec, 2021 @ 4:39am 
Get well soon!
oh,I'm sorry to hear that.Good luck.
Doofalicious Supreme  [author] 12 Dec, 2021 @ 3:53am 
Soon. I got very sick a few days ago. So I had to take a break from updating it
Doofalicious Supreme  [author] 4 Dec, 2021 @ 8:16am 
Working on it! It's gonna take a bit
GLORY 3 Dec, 2021 @ 7:37am 
update plz!!
Doofalicious Supreme  [author] 27 Nov, 2021 @ 8:35am 
oooo boy, this is going to take a while. Well I'm busy today, but I'll start trying to fix it tomorrow
nightspeed1992 26 Nov, 2021 @ 12:05pm 
SFO just got updated, and the creator said that all the submods need to get updated. i tested and it crashes at starting the game. i have the this mods, the original and SFO in this order
Doofalicious Supreme  [author] 26 Nov, 2021 @ 7:51am 
Yeah so you need the base mod, the non sfo one. I didn't want to steal any users from the original creator. So you need at least 3 mods active. because this mod doesn't contain any character models or stuff like that
Leonidas 26 Nov, 2021 @ 7:10am 
I tried it again just with this Mod and Sfo With the order 1.Nagarythe mod 2. Sfo and it started the game and in the loading progress it crashed
Doofalicious Supreme  [author] 13 Nov, 2021 @ 7:18am 
I Can't get it to crash. What mods are you running and what order do you have this mod, SFO and the original mod in?
Doofalicious Supreme  [author] 13 Nov, 2021 @ 7:07am 
Wait, does it crash with the beta?
Doofalicious Supreme  [author] 13 Nov, 2021 @ 6:54am 
Is there a new patch for SFO? Well, this is gonna be fun to test
Empyrealite 11 Nov, 2021 @ 1:56am 
I just tested it, and the game does crashes when using this mod with new sfo.
Doofalicious Supreme  [author] 5 Nov, 2021 @ 8:39am 
Do you start it with the original mod as well?
Leonidas 1 Nov, 2021 @ 6:27am 
If i start my game with this mod and Sfo it just crashes. Am i doing something wrong or is this problem caused by one of the mods?
Doofalicious Supreme  [author] 31 Aug, 2021 @ 10:57am 
No! thank you for pointing that out
Wyny 31 Aug, 2021 @ 10:34am 
Hello , did the Shadow Guard have too much HP ? 18240 , for 80 model https://i.imgur.com/jrtJ2Wo.png
Doofalicious Supreme  [author] 24 Aug, 2021 @ 8:32pm 
I have been in Texas, and will get around to updating the mod tomorrow
nilsen554 24 Aug, 2021 @ 2:27pm 
sfo is updatet :)
StopWatch 19 Jul, 2021 @ 4:16pm 
Love the extended mod, but this is so essential for us SFO players. Thank you for supporting it.
Doofalicious Supreme  [author] 14 Jul, 2021 @ 4:08pm 
Of course. Hopefully sfo won't make me change to much. Be a few weeks before I need to worry about it
VanguardMk1 14 Jul, 2021 @ 3:29pm 
Updated my mod. Shynara has bodyguards as a mount option now, I don't know how well that works in SFO along with the Ternion ability. Alatar no longer uses ammo switching like the Sisters if Twilight/HE Bolt Throwers, but uses a switchable aspect. I don't remember anything else that was significantly changed. Appreciate the support!
Doofalicious Supreme  [author] 31 May, 2021 @ 8:19pm 
been testing*
Doofalicious Supreme  [author] 31 May, 2021 @ 8:19pm 
It apears to work pretty well. I've testing
LiquidThicc 31 May, 2021 @ 4:34pm 
Is there a need for this mod to be updated from SFO 2's new sundering update? Alith Anar got some new techs and a new unit so I was curious.
Doofalicious Supreme  [author] 6 May, 2021 @ 11:38am 
thank you!
StopWatch 6 May, 2021 @ 10:56am 
Just want to say: Thank you for this.
nilsen554 22 Apr, 2021 @ 8:47am 
no activity in chat or update since january and nothing about the newest patch/ flc in the description
just wanted to ask :)
Doofalicious Supreme  [author] 21 Apr, 2021 @ 4:32pm 
It should be updated. is it not working?
nilsen554 21 Apr, 2021 @ 9:43am 
sfo when ?
Doofalicious Supreme  [author] 18 Jan, 2021 @ 12:51pm 
This mod is now updated. and it works with the capacity system. I am aware of one glitch, that I am currently working to fix, but it's somewhat minor, so its not top priority
VanguardMk1 18 Jan, 2021 @ 12:10pm 
Thank you for the update! Didn't even need to post "SFO when" :P
Doofalicious Supreme  [author] 18 Jan, 2021 @ 11:45am 
I did not see that the new version of SFO was out! I will begin working on an update right now
Blood 18 Jan, 2021 @ 11:24am 
Update?
VanguardMk1 15 Dec, 2020 @ 3:43am 
Great to hear!
Kit_EA 14 Dec, 2020 @ 9:35pm 
Venris (SFO creator) said he aims to release in current year (so in current month basically). So ~2 weeks to wait.
Doofalicious Supreme  [author] 14 Dec, 2020 @ 6:02pm 
I am in fact. I need to wait for the next part of SFO to come out. Hopefully soon
VanguardMk1 14 Dec, 2020 @ 1:56pm 
Hello, I just updated my mod to work properly with the new DLC. Let me know if you're still interested in maintaining the submod. Thanks for your hard work!
Doofalicious Supreme  [author] 24 Nov, 2020 @ 6:56am 
Yeah, My entire family except for me go covid, so I've been taking a bit of a break from modding. That will be implimented soon. Probably while I'm changing stuff for the next DLC
Kit_EA 24 Nov, 2020 @ 3:06am 
This mod looks like it can be fun but it really needs limits for new units beside shadow warriors/walkers