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Why is the found religion, max number 4 like on a small map???
Now it launches properly XD
Unlike this Giant Earth which i can't get to launch ><
...I tried, and it doesn't even launch. Meanwhile ViKING's Giant Earth loads fine with all 50 civs and some 12 city states...
ERROR: table NaturalWonderPosition has 6 columns but 5 values were supplied
and the lua log's only mention of natural wonders is:
PTW_GiantEarth_WB: - Features placement = nil , Rivers Placement = nil , Resource placement = nil , Natural Wonders placement = nil , Continents naming = nil , Lowland placement = PLACEMENT_DEEP , Flood Plains placement = nil
I am playing with other mods including Terra Mirabilis, but the natural wonder placement works with earth 120*80 using the same modset.
That why I'm asking; if someone know the real difference between these two maps ("Earth (128*80)" and "Earth (128*80) Alternate"). The only thing I see it's these little tweak in pre-game settings about Lakes and Geothermal Fissures (when choosing Alternate version).
Thank's for your time btw @arvedui78.
Would really much like to play a good game with China and would like to have real city names in my gameplay :-)
at least at giant map, I have noticed some rivers appear as floodplains, but you cant build a dam on them. Eg: Rio tajo , at iberian penibsulae (spain) , also at vietnam penibsulae.
-Ngazargamu now correctly spawns next to Lake Chad on the Giant Earth map. Was not spawning previously.
-The Less Forest Fires option has been updated to reduce the spread chance and the yield odds only. Changes to valid terrains have been disabled.
-All fires have 25% chance to spread (default 50%)
-All fires have 50% chance to increase yields (default 100%)
@maru @Ramesses XII There seems to be an issue with certain city states using their old names, such as Lisbon and Antioch. Not sure why.
@The_Knave Flooding can't be disabled on the Giant Earth map, the option isn't supported.
@HSHTAG @Spartak I'm not sure how the map itself would affect the AI aggressiveness or declaring war, but I will look into it.
@Dr. Oz The Great And Powerful "Ngazargamu doesn't spawn on the Giant 150x84 map." -- Thanks, I will fix that.
@Zednughpanda sorry, I haven't fixed that bug but was able to proceed. try changing the start positions or players, apologies
@hatbrake72 @Luwust @KiriketHirik Giant Earth requires unique TSL for any custom civs, city-states and possibly leaders. Ensure there are no overlapping TSL and all modded player have a TSL in the start positions file.
@Hmorris6 The description is misleading, sorry. On the Giant Earth map specifically, the default Ottoman start location is Central Asia. You can use the Alternate TSL to place them in Anatolia. Because TSL must be unique, the Byzantines get Istanbul / Constantinople as their capital and the Ottomans get Ankara (which is technically their present capital).
@Nsen Thank you. The reduced forest fires mode has been updated to only reduce spread percentage and chance to gain yields.
@Sabotage1964 @fatsalm0n Loyal capitals seems to be working for me, but I don't use the standalone mod, only this mod option.