Starbound
360 Artifacts loading icon
11 件のコメント
2021年1月2日 19時36分 
这个mod用一个能显示出香草文物的图标替换了香草的加载屏幕图标。

前段时间做了这个,但是忘记发布了。

这个gif比游戏中的略慢,主要是因为我在做gif的时候不知道自己在做什么。
Chronos "Salty" Pliskin 2020年11月19日 13時09分 
However, if you wanted to you could have one that just randomly picks ones as it cycles threw them.
Chronos "Salty" Pliskin 2020年11月19日 13時08分 
Is there a version of this that has the protectorate logo in it? If not then you should make one. If you do make it, then I would have it start with the protectorate logo and then go threw all the ones you start this mod with.
Bullet 2020年10月11日 9時52分 
spinn
Silver Sokolova 2020年10月9日 20時31分 
Awesome mod! I love it
CaptainCrazeh 2020年10月7日 5時54分 
Wow.... well, my computer kinda starts to choke after 20+ mods.
I mean, once I screwed up my game so bad I had to reinstall it, and lost all my progress.
It's kinda annoying to repeat and finish the main storyline over and over again, every time a mod breaks your game, you know?
That's actually why I use Sandbox, to disable the main story.

But I assume you play Starbound on something much better than a laptop with Intel hd graphics 620, right?
Anter583  [作成者] 2020年10月7日 5時21分 
Depends on your mod loadout.
I play with ~400 mods and it takes forever for starbound to load.
In comparizon, vanilla takes seconds.
CaptainCrazeh 2020年10月7日 4時52分 
This is cool, but the loading screen is too quick to actually display the gif. I imagine it looks cool in-game though.
Anter583  [作成者] 2020年10月5日 13時08分 
That's a good idea, unfortunately its impossible to do for many reasons, biggest ones being:

-cinematics are preset & have 0 access to any lua code
-pretty sure the engine is hardcoded to use only specific loading cinematics
-its also very likely that save data is inaccessible in the title/loading screen
SHOPPIP 2020年10月5日 11時15分 
i know it probably would be hard to make or impossible to make but i got an idea

a version of this but each artifact will only appear if you have completed that mission
Tawoorie 2020年10月4日 4時47分 
neat!