Total War: WARHAMMER II

Total War: WARHAMMER II

UI Graphic Overhaul
89 Comments
scribeuntitled 11 Oct, 2021 @ 12:33pm 
Any chance of HE getting some white marble stuff?
Mazisky  [author] 7 Oct, 2021 @ 10:27pm 
@sirmicou85 they are very similar, it is a matter of aesthetic preference
sirmicou85 3 Oct, 2021 @ 2:03am 
Hello !

What is the difference between your mod and "Unique Faction UI" (link below) ? :

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568424802&searchtext=ui
sirmicou85 8 Aug, 2021 @ 6:44am 
Hi ! Thank you for your work, but could we get an update please ? :)
Ydok4 27 Jul, 2021 @ 4:36am 
I've noticed an issue with this mod and the Beastmen tech tree. There are duplicate nodes in the tech tree.

I've confirmed this happens only with this mod enabled.
규동 24 Jul, 2021 @ 11:18pm 
Would you please update this wonderful mod?
Mazisky  [author] 22 Jul, 2021 @ 10:46pm 
@Musliriegel

NP
Superbed2 17 Jul, 2021 @ 6:54pm 
update please :mhwhelp:
Müsliriegel 17 Jul, 2021 @ 7:58am 
Hey would you be okay with me using 1-2 of your textures for a UI mod of my own?
Jess 14 Jul, 2021 @ 4:44pm 
Is there a version of this that retains the vanilla backgrounds for the old world races?
egbert504 24 Jun, 2021 @ 4:45pm 
It is a really nice MOD wish he would update:steamsad:
Reli-on 24 Jun, 2021 @ 2:24pm 
"wow" first thing i said after loading up a game with this mod . hats off to the modders .:steamthumbsup:
FullAutoAttack 23 Apr, 2021 @ 9:06pm 
This stops the SFO sundering graphic for displaying on the main page.
Mazisky  [author] 18 Apr, 2021 @ 10:44pm 
@Leaf

They are not compatible.

The mod already include new world UI from Drew West.
Mazisky  [author] 26 Mar, 2021 @ 9:34am 
@Debby Jade

It does combine them, only need this mod for that
The Reaper Of Memes 20 Mar, 2021 @ 12:34am 
@Ashen One: Mod works perfectly fine, does not require an update.
Ashen One 19 Mar, 2021 @ 8:20pm 
Please update, it's amazing mod.
Rustic Clover 5 Feb, 2021 @ 11:10pm 
Does this combine the UI changes from New World UI Overhaul, or should I use both mods for full effect?
TheGrandSirPiggy 28 Jan, 2021 @ 1:07pm 
I think this mod would fit your excellent mod really well: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2348652023&searchtext=

Might be worth getting in touch with Gun, to see if he's willing to integrate his mod into this overhaul.

Keep up the great work! Its crazy how barren and lifeless the vanilla UI seems, after playing with this mod.
Forlorn 20 Jan, 2021 @ 1:36pm 
Would be baller if this could work with the scaling resolution UI mod.
The Reaper Of Memes 1 Jan, 2021 @ 3:26am 
@Korpy: Ya no problem bud. Hope you have a great new years!!.
Korpyy 1 Jan, 2021 @ 3:04am 
Welp, I'm really sorry now because I had noticed the option was gone only after having installed this, and assumed it was this mod's fault, when instead there's probably a conflict with some of my other mods (none of which are supposed to modify the UI, but oh well)
So disregard my previous post, and thanks once again for the great mods ! Thanks to @The Reaper Of Memes too !
Mazisky  [author] 1 Jan, 2021 @ 3:03am 
@Korpy

I don't have this problem, tested it many times.

Maybe are you playing coop? I've been told that the game disable that setting for coop
The Reaper Of Memes 1 Jan, 2021 @ 2:43am 
@Korpy: Ik I am not the author but I just wanted to pitch in.
I have tested it (Even with additional mods activated along side it) and I can still see the "Chaos Invasion difficulty". Maybe it is either due to one of your settings or a different UI Mod?.
Korpyy 1 Jan, 2021 @ 2:36am 
Cheers for the amazing mod, but I've already looked thru a few pages of comments here and I haven't seen anyone mention the fact that this mod seems to disable the new "Chaos Invasion difficulty" setting that appears in the Mortal Empires Lord selection screen. (screenshot here [imgur.com] in case it's not clear what I'm talking about)
Mazisky  [author] 6 Dec, 2020 @ 9:21am 
Thank you Diaz, you've been very useful.

I updated with the fix.
Diaz Ex Machina 6 Dec, 2020 @ 8:40am 
Here's the screenshot [imgur.com]. I hope it'll be useful.
Diaz Ex Machina 6 Dec, 2020 @ 8:36am 
In Vanilla you have three "recruit" buttons in the Lizardmen UI: the regular one, the " Regiments of Renown " one, and the " Blessed Spawnings " one. The first two look like any other button of the same kind in other faction's UI, while the last one looks like the face of a lizard with feathers around its upper part. If you give me some minutes I'll make a screenshot to let you see how they look in Vanilla.
Mazisky  [author] 6 Dec, 2020 @ 7:43am 
Ehy Diaz, since I never played Lizardmen and I do not have any save on them, can you try to tell me how the buttons look without mod? are they different in vanilla?
Diaz Ex Machina 6 Dec, 2020 @ 7:00am 
Hi @Mazisky, wonderful work you did with this mod. I have a little suggestion: when you'll update it for " The Twisted and the Twilight " DLC please revert the " Regiments of Renown " button in the Lizardmen UI back to the default one. Right now it's using the same icon of the " Blessed Spawnings " one, and is a bit confusing. Keep up the good job, and thanks for your efforts :WHII_Dominate:
규동 4 Dec, 2020 @ 11:32pm 
please update this wonderful mod
elgato_86 4 Dec, 2020 @ 12:37am 
@Mazisky that's fantastic! Thanks for the info and all the great work! You're an ace!
Mazisky  [author] 3 Dec, 2020 @ 8:48am 
@elgato_86

You don't need it because a similar version is integrated into this mod.
elgato_86 3 Dec, 2020 @ 8:36am 
@Mazisky thanks for the reply! Oh I thought I needed "New World UI" as well. You mean I don't need that?
Mazisky  [author] 3 Dec, 2020 @ 6:32am 
@elgato_86

Hello, it should work with all factions, so it is probably a mod conflict with another UI modifier mod such as "New World UI" or similar mods. You can check it.

The easiest way to test if the mod works is going to custom battle menu, it should have the brick background.
elgato_86 3 Dec, 2020 @ 6:22am 
Hi Mazisky, thanks alot for the mod and your work! It is highly appreciated. I do have a weird issue however. The landscape pictures work fine, so I guess the mod works. BUT I don't get these background patterns featured in the mod, like the Bricks for the empire. I'm not sure why this is. Could it be that these patterns don''t show up in sub factions? Like for example I played with Whisenland but there was no brick pattern, so maybe this pattern only shows up when you play as Reikland?
Araldur 30 Nov, 2020 @ 5:12pm 
Wonderful mod, MUST HAVE¡
Deviant 30 Nov, 2020 @ 3:36am 
I asked a little about something else. Would you like to include dull bronze (1 2 3 levels) in your mod? And then 1-3 levels are similar to 7-9!
Mazisky  [author] 29 Nov, 2020 @ 5:38am 
@Chapter Serf

There is one

@Deviant

I think if you just run other mods first in Launcher order, they shoudl work.
Deviant 29 Nov, 2020 @ 5:25am 
1) Thanks for the mod!
2) Please create submods or include in your mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1741477570 or
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2023403640 . At the moment these mods are not compatible with your :steamsad:
Chapter Serf 13 Nov, 2020 @ 4:45pm 
Got any HE screenshots?
Mr.Necrophile 12 Nov, 2020 @ 2:38am 
@fankater - maybe be less of a dick when criticising someone who has provided a service to you for free?
@Mazisky - cheers for the mod.
Mazisky  [author] 8 Nov, 2020 @ 4:34am 
@Fanktater

The orks work well for me, I have not that issue, I think it must be because you are using resolution scale or something like that.

As for the high elves, i've updated again with a new one.
fankater 8 Nov, 2020 @ 3:18am 
Sorry to say but its worse than before and unfitting...
Also could you improve orks background: {LINK REMOVED}
Mazisky  [author] 7 Nov, 2020 @ 1:19pm 
@Viking McNorseface

I've updated with a sort of Royal blue texture for high elves, dunno if it's liked but at this point I really don't know what to do with them. The starry sky would be nice but it's not a material surface and it would be odd compared to others

@The Ride never ends

It would require some time I have no plan to do it at the moment I am afraid
Viking McNorseface 7 Nov, 2020 @ 11:57am 
Mazisky perhaps some kind of dark blue cloth or a starry night sky would work for high elves?
THE RIDE NEVER ENDS 6 Nov, 2020 @ 1:58pm 
Is there a way to have this but with warhammmer 1 style UI? (like empire faction)
The Reaper Of Memes 16 Oct, 2020 @ 1:14pm 
Ya for example the color for skaven is slightly too bright in some forms, can barely read some text as them.
multiplesanta34 16 Oct, 2020 @ 3:57am 
I see. Maybe grey marble? Or alternatively some sort of silver texture. Trying to think of something appropriately pompous or majestic.
Mazisky  [author] 16 Oct, 2020 @ 3:19am 
@Sirmicou85 the main menu\custom battle menu allows only one theme.

@multipleasnta34 I've tried with white marble but the UI become unreadable. I cannot use bright colors, need to suggest something darker