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回報翻譯問題
sounds like they don't have a claymore equipped? or it's a new claymore item that isn't set up in a way this mod will recognize properly.
most likely cause would be USS making the cloned template before this mod patches the base claymore, so when the ability checked what tech level the claymore was, it fails to find it.
I've uploaded an attempted fix (using highlander's DLCInfo order thing). let me know if it works. or doesn't.
(A bit disconcerting the first time. I was like "lost concealment?! WTF?!" and then I noticed the Reaper was still concealed.) :-D
1) Yes it can work with mods that edit the reaper abilities as a method to give the claymore back
2) As the claymore is now a weapon of its own it should be fine if equipped
3) A class will need a claymore equipped to be able to use a claymore
1) Mods that edit Reaper abilities?
2) Mods that add classes that use the claymore?
3) Equipping a different secondary weapon on a Reaper?
one of the perils of adding things midcampaign. it should straighten out once you get the T3 schematic.
no plans to. haven't even looked into adjusting those in any way.
Are you going to add T2 and T3 claymores to the TLP missions? As the game does allow weapon mods for them with no bugs.
I suppose one temporary workaround could involve a new 'remote trigger claymore' ability with the ConcealmentRule = eConceal_Always
And i have a question: seems every shot towards claymore can break shadow concealment, while vanilla claymore doesn't. Is it intended?
Items are Items. Appropriate WSR config could change the higher tier ones to single build.
It's possible. I'm already conditionaly changing which destructible gets spawned based on tier, so the method could be expanded to more types. Main catch is that the radius can't change without mucking up the preview.
I like voidlight's idea to bring more types if it is possible, because the traditional claymore has both the manual and remote detonation, with the kill zone.
So I guess having a mod that adds different claymore types or alternatives is a no go due to the nature of the claymore ability?