Space Engineers

Space Engineers

SENB (Naval Battles) Planet - Tropical Lands
19 commenti
OniNoHanzo 12 dic 2024, ore 11:05 
This is by far my favorite planet in this game. Question, does it have ores besides the meteors?
Acirno 16 apr 2023, ore 11:37 
So, if you are looking for a planet like BCG had in their Downed and Drowned series, 120km is a little small, they were thinking they used 250km,

for water use /wcreate then /wradius 1.0443
that lines up water so ya have some sandy beaches.
Hope this helps anyone needing it, it took some dialog and research to get it all down.
Acirno 16 apr 2023, ore 10:42 
What should the settings be set at, all I get no matter what size is a big dirt ball, no details what so ever?
★➽AminoAcids➽★ 5 set 2021, ore 7:33 
I kinda got a radius if anyone needs it. 1.0445
AJ Renegade 12 lug 2021, ore 15:59 
@Purrfect-Blinky iv'e got an idea for and update. You should put up little towns so that people when playing can capture the towns and use the ammunition and resources in the towns as their advantage so that you can replenish your supply of ammo and move your forces closer to the enemy and when they are least expecting it you can use things you find in the cities you capture against them with powerful strikes, not enough to destroy them but to make the back away until you get to their base,


and i was also thinking if you make the city update, to make it so each city has something the other cities don't so players have to constently try to move their forces into different cities to get certain things like more veichles or more ammo or other stuff.


anyway just an idea but i would love to see it in the game anyway great map and i loving playing on it!
MC 8 lug 2021, ore 15:57 
what should the water radius be at?
Purrfect-Blinky  [autore] 11 mag 2021, ore 3:13 
"Waterworld"
WintersRose 11 mag 2021, ore 2:22 
i cant seem to find the planet on the spawn list
Purrfect-Blinky  [autore] 17 apr 2021, ore 3:02 
You probably need to use admin command in the F10 Menu and edit the global permissions.
faith2ess 16 apr 2021, ore 23:15 
Downloaded this mod, but for some strange reason damage seem to be disabled. Even though I have block damage enabled for the world.
Slader Harkeness 13 apr 2021, ore 7:41 
nice!!!
UltraEmailMan 12 apr 2021, ore 18:48 
sweeeeet!
Purrfect-Blinky  [autore] 9 apr 2021, ore 16:27 
Very possible indeed! I made this initally just for Surface combat, but with the introduction of more water mechanics, a broader audience indeed requires broader application. So expect submarine support in the future! (We at SENB also introduced Submarines in our roster)
UltraEmailMan 9 apr 2021, ore 16:01 
Would it be possible to make the ocean slightly deeper? Slader's correct about subs not being usable, but adding any amount of waves above default makes it so any decent sized ship is going to bounce off the ground.
Slader Harkeness 17 mar 2021, ore 15:16 
i like the planet concept, but the water is way too shallow to make subs worth anything
Purrfect-Blinky  [autore] 30 gen 2021, ore 2:41 
I do indeed, find me on discord JohnFireHeart
John Heart 29 gen 2021, ore 19:21 
do you take commisions? ive been trying to get a naval world for my server.
Purrfect-Blinky  [autore] 17 nov 2020, ore 12:53 
I could, but I have other projects I would rather finish at the moment :) Plan is to make a selection of interesting gameplay maps, stitch them together, and then generate an ore map for these worlds :) That's for the future though! Sorry!
fcb 17 nov 2020, ore 12:23 
Could you make a Survival Version of the world