Train Simulator Classic 2024

Train Simulator Classic 2024

(BN) Palouse River Switcher (P&L Route Scenario)
10 Comments
crlynch 10 Aug, 2024 @ 3:01pm 
Great run down the line thanks.
RolandBP 10 Dec, 2023 @ 3:44am 
Thanks for this scenario, loved the shunting on this well produced route.
idaho 2.0  [author] 15 Feb, 2021 @ 10:42am 
Thank you! I'm glad you enjoyed it
slugsmasher 28 Dec, 2020 @ 9:18pm 
Nice scenario. Bumps are great and add a lot of realism. The slow speed is as per the prototype and for good reason.
Rammy 17 Dec, 2020 @ 11:47am 
It was my Raildriver Causing the Problem no Idea why ran Perfectly off the Keyboard. Nice Scenario couple of Pickups while holding up all the Traffic But owe so slow you need a lot of Patience on this Route. Thank You.
idaho 2.0  [author] 15 Dec, 2020 @ 9:11am 
The only thing I'd recommend checking is to make sure that when you go back down to idle you don't go trigger the engines emergency cutoff. On the GP20's, there's a notch just below idle that shuts down the engine, and it's easy to accidentally hit. But aside from that I'm not sure, considering how relatively complex the GP20 is to operate.
Rammy 15 Dec, 2020 @ 7:25am 
I Can't get loco to run keeps Shutting down on Me have looked at the Manual. can you Help Please.
idaho 2.0  [author] 27 Oct, 2020 @ 7:49pm 
I'm curious, when you were in the cab in game, did it seem like a really bumpy ride? I tried to up the roughness setting on the tracks to emulate the sketchiness of 80's railroading, in the hopes that 20 MPH would feel as ridiculous as it does in real life on this line. And in my defense, the route was built in 1910 on very lightweight jointed rail. On top of that the track bed was either on a flood plane, or worse, unstable and over-farmed loess soil hillsides. At least it's not set in 2020 where the entire line has a 5-10 MPH Slow Order..
indanapt 27 Oct, 2020 @ 7:16pm 
Pretty good. Thanks. But that route is SOOOO SLOW.
Tsitsho (fox) 12 Oct, 2020 @ 3:00pm 
Another flawless scenario and a great way to end (my) day. Thanks.