RimWorld

RimWorld

Silent Raids
71 Comments
hauvega  [author] 19 Jul @ 7:17am 
Losing "dying" is fun
narotiedu3 18 Jul @ 5:01pm 
thats the idea
hauvega  [author] 20 Jun @ 8:22am 
I finally got 1.6 working.
hauvega  [author] 19 Jun @ 4:15pm 
I fixed a little more for 1.5 1.6 does not work due to not having a working dev mode
Lepidus Stupidius 21 Apr @ 1:13pm 
I love suffering
Farbott 30 Jan @ 3:31pm 
feels like this fires more often than normal raids do
hauvega  [author] 25 Sep, 2024 @ 5:01pm 
never tested. try it an see what it does
l.lampenoir 25 Sep, 2024 @ 9:08am 
Is this compatible with Rimwar? I'm aware that modded incidents/raids are different but I mean if you toggle storyteller raids in addition to Rimwar raids?
chuishevi><sj 17 Sep, 2024 @ 12:23pm 
I hate this shitty mod,great work.
Good
+rep
Skullcrusher 14 Sep, 2024 @ 7:05pm 
Using this mod in my combat focused modlist I managed to get ambushed by a silent raid and one of the raiders ended up shooting my colonist's head clean off 10/10
hauvega  [author] 28 Jul, 2024 @ 7:58am 
I have found a few changes and additions. I am looking into them
Nesano 26 Jul, 2024 @ 2:48pm 
It'd be from this guy's modlist: https://www.youtube.com/watch?v=9svW8EDYizE
More-specifically, the one he pinned in the comments: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3067518137

It's used in his collection, so it seems odd that some raids wouldn't be silent since he didn't mention there were limitations.
hauvega  [author] 26 Jul, 2024 @ 8:29am 
I also do not cover friendly raids since it does not make sense.
hauvega  [author] 26 Jul, 2024 @ 8:28am 
If it is a modded raid, I would need to know what mod it is from. Quest raids do not work since they are already set.
Nesano 25 Jul, 2024 @ 6:58pm 
Is there anything extra I need to do to get all raids to be silent? I got the patch in the description and made sure it's loaded after the base mod and I still get announced raids sometimes.
Dr Jimothy 24 Jul, 2024 @ 8:13am 
Yippee! I find Rimworld most fun when I turn it from a Story Generator to a Giving Myself A Heart Attack Generator!
hauvega  [author] 24 Jul, 2024 @ 12:19am 
It's here
1.5?
hlo120435 21 Jul, 2024 @ 3:11pm 
1.5?
JleRstvie 20 Apr, 2023 @ 3:14am 
There is a mode "typhon" that adds mimics that can take shape of some objects on the map. this mode adds couple of new raid types i was wondering if its possible to make only raids from this mods silent while leave others as they are
hauvega  [author] 19 Apr, 2023 @ 5:28pm 
what type of raids?
JleRstvie 19 Apr, 2023 @ 11:49am 
Hi, is it possible to make just some types of the raids silent and leave other how they are?
hauvega  [author] 8 Nov, 2022 @ 6:05am 
try this
Imagine Colours 7 Nov, 2022 @ 10:48pm 
is there a way to disable silent mortar raids? that seems a bit OP, surely a swarm of drop pods would be noticed as they come towards you.
hauvega  [author] 23 Oct, 2022 @ 9:44am 
At least that the main code did not change raid handling.
brucethemoose 23 Oct, 2022 @ 9:41am 
Seems to work great :steamthumbsup:.

This adds extra incentive to use the spotted mod.
hauvega  [author] 23 Oct, 2022 @ 7:36am 
do not know. All I say go for broke. What can happen?
brucethemoose 23 Oct, 2022 @ 7:23am 
How would this interact with Spotted?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2043957460&searchtext=Raid+mlie

It adds a chance for raids to be spotted before they come, so silent raids would presumably be "spotted" right?
J 14 Oct, 2022 @ 5:55pm 
true
Lil Bean 26 Jul, 2022 @ 10:37pm 
This with the patrol mod is AMAZING. Setting up patrols and QRF's (Quick Reaction Force's) to take out unannounced raids makes, especially military play through, much more realistic.
Winter 3 May, 2022 @ 6:22am 
This is a great mod. The fact it has low ratings just means that the majority of RimWorld players are cowards. :steamhappy: :steammocking:
hauvega  [author] 24 Oct, 2021 @ 6:12am 
regular raids?
2`wqewdsfvdvsdasasasd 24 Oct, 2021 @ 5:47am 
is there any alternative mod that doesnt lock the game speed during raid?
Admiral Zander 27 Sep, 2021 @ 3:44am 
perfect for the fog of war mod
Kyros 15 May, 2021 @ 11:03pm 
game: freezes for 5 seconds
Me: theres no raid notification, but i know theres a raid now
hauvega  [author] 23 Dec, 2020 @ 8:56am 
It is weighted. So the issue is the randomness.
UwU 23 Dec, 2020 @ 3:45am 
Hi! Its a great mod especially with the fog of war! Thank you! However for some reason my last raids were with an alert. I tried now call the raid in debug mode, and it seems that the mod stopped working. I placed it almost in the top, but it did not hel.
odaswifteye 13 Dec, 2020 @ 4:06pm 
Nice, this and Guards for me is perfect immersion. Now I have to have people watching the area and going on routes to prevent surprise attacks.
hauvega  [author] 13 Dec, 2020 @ 2:06pm 
yes
odaswifteye 13 Dec, 2020 @ 1:53pm 
I assume the music doesn't change until you engage?
hauvega  [author] 9 Nov, 2020 @ 4:16pm 
i have no settings on it at this time. this mod is the dependency for the other patch mod.
Fuyuno 9 Nov, 2020 @ 3:45pm 
> I have a patch mod I created to change the regular notification enemy raids and manhunter packs to be silenced. It does not affect modded incidents. I have it ready to publish if you want it.
- yes please! ( ・ ▿・)
(does it have the option as to which types will be silenced? and also importantly, if yes, can THIS mod be used with the new one?)
hauvega  [author] 9 Nov, 2020 @ 12:38pm 
Ok, Patch now available for those who want to try it.
brightsideguy 9 Nov, 2020 @ 11:29am 
* raises hand *

Re: silencing raid and manhunter notifications
hauvega  [author] 9 Nov, 2020 @ 7:48am 
I have a patch mod I created to change the regular notification enemy raids and manhunter packs to be silenced. It does not affect modded incidents. I have it ready to publish if you want it.
hauvega  [author] 9 Nov, 2020 @ 4:15am 
so you want the regular raids also silenced too?
Fuyuno 9 Nov, 2020 @ 12:22am 
so random chance?
can the standard notif's be removed somehow?
hauvega  [author] 8 Nov, 2020 @ 11:05pm 
You still have the standard notified raids. This is in addition to the regular stuff.
Fuyuno 8 Nov, 2020 @ 6:30pm 
wait, so is this 100% of the time, or is it just a random chance that raiders won't say "we're here and getting ready to attack you"?
Roy Calbeck 28 Oct, 2020 @ 6:19am 
Makes mods like Recon a must-have and adds a lot of realism.