Garry's Mod

Garry's Mod

[TTT2MG] Randomat Minigames (Minigame Pack #2)
11 Comments
Malcry 11 Mar, 2024 @ 6:28am 
the murder minigame seems to raise errors for me with the latest version of TTT2, even when it isn't being used
Malcry 4 Mar, 2024 @ 3:14pm 
the murder minigame seems to raise errors for me with the latest version of TTT2, even when it isn't being used
EntranceJew 17 Dec, 2023 @ 9:09pm 
the murder minigame seems to raise errors for me with the latest version of TTT2, even when it isn't being used
Wasted  [author] 22 Mar, 2021 @ 10:10am 
@NoColorFrog if you go to the Github [github.com], you can contribute to it there. For your language, make a new lua file in lua/terrortown/lang/<your ISO 639-1 lang code> follow the format of the file in lua/terrortown/lang/en/randomat_mg.lua and replace "en" in the top line with your lang code and all the english strings with your language
NoColorFrog 22 Mar, 2021 @ 4:42am 
hi @Wasted, i like minigame so much and i want to translate the name and detail display of minigame into another language, what should i do?
Wasted  [author] 12 Mar, 2021 @ 2:49pm 
@joethepigeon_ I've just released an update, it has fixed the issue with harpoon for me, let me know if it fixes it for you.
joe mama 8 Mar, 2021 @ 1:25pm 
@Wasted No worries, thank you for the reply :D
Wasted  [author] 7 Mar, 2021 @ 3:33pm 
@joethepigeon_ I've noticed that harpoon recently stopped working correctly and am working on a fix, albeit slowly
joe mama 7 Mar, 2021 @ 3:17pm 
My server uses the correct harpoon addon, and prior to using ttt2 the Randomat 2.0 equivalent of Harpooooooooooon! worked perfectly, however, since switching, it hasn't given the harpoons and the round proceeds as per usual. Any suggestions of what to do?
Tim | Mineotopia 10 Nov, 2020 @ 12:43pm 
minigames that have dependencies that aren't met shouldn't be selected, as described on this workshop page.

But yes, you can disable/tweak each minigame in ulx->addons->minigames
Nekolodian 10 Nov, 2020 @ 12:38pm 
Is it possible to enable/disable certain minigames? For example, if my group doesn't use the jester, can we disable the "Suspicious" minigame?