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@daniel1318 - I don't know if you use any other mods, but the Omnibus mod contains everything in this list, so it's the only one you should need if you want all of these. Mods go in this folder: C:\Users\YOURNAME\Documents\My Games\Sid Meier's Civilization 5\MODS. Make sure they have their own folder. If you download from CivFanatics, you will need to extract the .civ5mod file (which is an archive like a .zip file) to the folder in order to use it.
Another good thing to do is follow the checklist here [forums.civfanatics.com] for troubleshooting.
But today, no issues : until the end, the fight was entertaining and really hard to keep up, exactly the kind of difficulty you like : hard to win, but possible !
if you are i am looking forward to them!
As always please post comments and feedback (balancing these buildings perfectly isn't always possible without more widespread playtesting!) under the appropriate mod.
I think instead, I will take the "Industrial Steel" and add it as a requirement for some of these buildings. I might also add other resource requirements that consume the resource like Horses or Fish or other "Non-Luxury/Non-Strategic Bonus" resources.
I like the idea of 3 things:
1. Buildings that consume a resource.
2. Buildings that produce a resource.
3. Buildings that consume a resource to produce a new one.
I think your buildings are perfect for it because they touch across all eras instead of focusing only on one era. A lot of the buildings are in theme, and immersive to have in a city.
Now, if only I could design a fort that gives exp/turn to the unit garrisoned inside the fort...
That said, this is just how I like to play the game! I request that you reconsider your "Steel Mill" as there already is a Steel Mill building that works with a new resource, Steel. The mod is called "Industrial Steel" and also works with "Skyscrapers".
It would be neat if more buildings used Steel (or other resources like Horses/Iron late game) or if Mariana required a Fish or Whale.
Just some food for thought, wonderful work!
You might find some other ones you really like too :)
@ch - I don't know what to tell you. I've tested each of these mods and they show up correctly in Civilopedia - do you have any other mods that change the entries? There must be a conflict somewhere.