Space Engineers

Space Engineers

PSG - UGBase
3 Comments
callme-jk  [author] 20 Nov, 2020 @ 8:02am 
And the last one. :)
callme-jk  [author] 11 Nov, 2020 @ 6:15am 
New update online. Have fun.
callme-jk  [author] 10 Nov, 2020 @ 10:57pm 
The grid-printer came later inside and can create some paste-problems, because it goes over the voxel-bubble. Voxelhands can help here, with how I wrote, in combination with the voxel-cleaner tool. Maybe, I add a detonation-block in the blueprint soon. To make this a little bit easier to create the bubble. Then only voxelhands for the printer-area is required. Looks at the end like this:

1. Use voxelhands to make a big hole. Maybe, max-size. (re-create the voxel later, again)
2. Paste the gate on height of the planet ground in voxels.
3. Use voxel-cleaner in admin-tools (0 values) to restore voxels.
4. Use detonation-block inside of the base-blueprint. (game-option: grid damage off!)
5. Use voxelhands to clean the printer/storage-area.

Maybe, at the end the better way, then using PSG - DieAlone. Or another way... hehe.