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回報翻譯問題
I have seen mods for the environments before but they completely change the art-style.
Found out recently that it's not compatible with the Bastila PC , it gives her a deluxe potatoe head^^
Mod remade completely from scratch. Now using new upscale models, some textures recieved a significant upgrade. Also fixed all transparency issues that were left in previous versions.
It's possible they get inverted, as a result in-game texture is very messed up. Happened to me while upscaled a few times, .tga files are a little annoying to work with. What are you using to edit them? I was able to edit them in Photoshop without any issues. Just resaving them in PS without any changes should fix inversion issue.
Go to mod page on Nexus and download the main filde. Then just extract textures into your override folder in your KOTOR directory.
What does that mean?
I never even responded cause I was scared to ask lol
There is a patch for RCM on Nexus mod page. But even without it mod should work fine, you'll just lose a couple of textures.
Yes, just download it from Nexus and extract override folder to your game directory. Also has a bunch of patches for various mods. Generally avoid installing from Steam if you are going to use more then a few mods.
for instance this will be my first mod ever on anything, but do you mean to go to the website rather than do it through steam?
Not sure if it was the fix, but it worked.
Yes it is, check Nexus page for compatibility patches.
Are you using any other mods? My mods don't cover bump maps.
I'll try anything to try to get these two to work, because this mod is amazing and I can't play without it... but I can't go through with deleting my Mission Vao character.. so she's just a human monster right now lol.. ugh