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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686701650
This mod takes care of the most sensitive/time-consuming part of building a prop-engine, which is placing the props and constraining them correctly.
That leaves us with just a machine, one that we have no control over yet. So we need to code an "ApplyTorque" in E2 to each of the pistons.
You can use any typical engine E2 chip, and use its outputs on the Z-axis of the ApplyTorque to each respective piston. You'll have to do this on your own as most engine chips don't use ApplyTorque.
This video is a great starting point for those wanting to learn about prop-engine building:
https://youtu.be/NlXkmK3DPvM
- Option for firing order. Opposing pistons cancel out their forces and thus adding stability.
- Option for Transverse/Longitudinal. The rotational force of the crackshaft could shift around the weight of the whole car.
Keep it up!
I always take some time building one of these myself.
This should make our lives buildin' cars much easier.
I couldnt find any applyforce chips thoe. Can you link one if you have one?
Pro God : Pff i can make a better engine that you cant even IMAGINE ITS POWER !!