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@Hydranium: I hadn't noticed any issues. Which mod do you think is conflicting? (Granted I see that I am *very* late in responding to your comment)
-Added auto-repair ability (tied to the armor) that will repair up to half of full unit HP. Costs 1 AP and shuts the unit down for 3 actions.
-Set Phase 3 Dark Trooper ground slam AP cost to 1.
@Hydranium: I honestly have no idea what could cause that behavior either. It's not something I have ever encountered with this mod.
@Frizzeldian12: The Dark Troopers are enemy units in the Advent to Galactic Empire mod.
There are a number of stat buffs, changes to tech prereqs so these units can be built earlier and the equipment now upgrades based on Soldier Cannon and Armor schematics instead of SPARK schematics (the main reason for this is so the player is not forced to build a SPARK they may not want).
The Dark Troopers are enemies in the Advent to Galactic Empire Mod.
(btw you said "and remove the ; from the line representing your preferred TX-130." in the customization section)
Please make sure you have both Advent to Galactic Empire Content volumes (listed under required items) subscribed and active. Enjoy!
-Rom Moch empire at war