DayZ
BuildingsModPack3
55 Comments
eLi 8 Nov, 2024 @ 11:11am 
Without your permission? TF.. Since when we have allowed a mods to be copyrighted?
LOOT GATOR 7 Jul, 2024 @ 12:14pm 
ok to use on a map im working on?
Aistul 3 Apr, 2024 @ 2:39pm 
what is repack?
Watermelon 15 Nov, 2023 @ 5:04pm 
@Starlv how do we get the basement of the house to work because wen you place it remains under the map
SaucyCross 24 Sep, 2023 @ 10:16pm 
@Starlv love you buildings bro! was wondering if i can use a few on my new map im making. I will link your steam mod page and give you credit ?
Elon's Musk 7 Oct, 2022 @ 9:45pm 
may I repack?
JustAddGames 20 Aug, 2022 @ 2:58am 
Can this mod be used on a monetised server?
Fartonice 16 Aug, 2022 @ 9:35am 
I have just wanted to bring to your attention today upon logging out of my server either the map mod see up the dependency for the map Todd is not working correctly and there are no buildings or items showing from the mod pack from either The Pact or the dependency CF I have done this in my game server and on offline mode where I build the items do not show anymore I have reinstalled twice
Guesines 16 Aug, 2022 @ 8:17am 
Hello, we are creating a server and we love your mods, we wanted to grant you the creative license and show your work. also, we were wondering if there was some way we could repackage all of his "BuildingsMegaModPack" work with his permission. Thanks in advance.
PapaKhan 17 May, 2022 @ 12:22pm 
@Starlv Can I use these on my custom map. No repack just want to use your packs on my map as a dependency to your mod. TIA
Skat 19 Dec, 2021 @ 8:42am 
hello, can your mod be repackaged into your own without changes to your mod pack
PIXELDUDE™ 13 Jun, 2021 @ 9:39am 
Hello, dear Starlv i saw your mods, im' currently busy making a map and i would love to use your buildings to add a really nice touch to it, if we can talk about it to find an agreement that would be awesome ! i added you on steam if you can take a look, thanks :steamhappy: i hope you will read this message
PapaKhan 2 May, 2021 @ 5:09am 
@Starlv I am making My own RP_map atm and would like to add your 5 building prop packs to the map as a dependency as its the only buildings I will be adding to the map. Do I have permission to pack it into my map? I will give you credits on Loading screen and in files for all your buildings and hard work. TIA for your time.
Starlv  [author] 16 Mar, 2021 @ 11:35pm 
@PapaKhan, Yes. All door open/close
Starlv  [author] 16 Mar, 2021 @ 11:32pm 
@blarkie, You can repack pbo only with a link on my Steam mod page
PapaKhan 13 Mar, 2021 @ 6:36am 
Doors work?
blarkie 11 Mar, 2021 @ 1:30pm 
Would love to include your mega mod pack and industrial pack in my server's pack!
FabiuZ 2 Jan, 2021 @ 4:51am 
thx bro good mod.
WeshalbDeshalb 5 Dec, 2020 @ 5:11pm 
No answer?
It doesent work.. Buildings are despawning...
Starlv  [author] 5 Dec, 2020 @ 3:29am 
James May, I do not give a permissons to unpack my mods and use its models separetly. You may place my packs as a part of yours mod with a required source link in Steam
BTC 5 Dec, 2020 @ 2:20am 
can i place your mod in my server modpack ?
WeshalbDeshalb 28 Nov, 2020 @ 6:36am 
Hello.
I cannot find the entry in init.c.
Not even in the folder mpmission / ...
I don't know where to put this entry so that the buildings stop and don't disappear.
I use the web interface from the hoster Fragnet for this.
I am grateful for help.
Starlv  [author] 25 Nov, 2020 @ 11:26pm 
ReaverLIVE, I do not give a permissons to unpack my mods and use its parts separetly. You may se my mods standalone or pack its into you server mod with a required source link in Steam
ReaverLIVE 25 Nov, 2020 @ 8:51pm 
Is it ok if i use this on an upcoming life server?
Starlv  [author] 24 Nov, 2020 @ 9:58am 
МиссABᴼᴿᴵᴳᴵᴻᴬᴸ, Usually this function is located either directly in init.c as part of the class for spawning objects, or in a separate file for creating objects on the server in the folder "\mpmissions\dayzOffline.chernarusplus\ " (example for the DayZ Cherno map).

Saving objects as part of an offline map for a single player game (without a server) was tested by me using an offline admin utility. Objects are saved and do not disappear.
MissesABᴼᴿᴵᴳᴵᴻᴬᴸ 24 Nov, 2020 @ 9:42am 
@Starlv What exactly do you mean? In which file can I find this CreateObject
1x1 24 Nov, 2020 @ 8:01am 
Очень бы хотелось поиграть с такими модами на сервере, может быть кто то это реализует? я искал такой сервер но не нашел.
Starlv  [author] 24 Nov, 2020 @ 6:29am 
Ma, Напиши в чат, пожалуйста, что интересует
Starlv  [author] 24 Nov, 2020 @ 6:13am 
RUS:
В новом обновлении 1.10, Богемовцы изменили функцию спавна вещей CreateObjectEx
Можно пока использовать старую функцию CreateObject
ENG:
In the new update 1.10, the Bohemians have changed the function of spawning things CreateObjectEx
You can still use the old function CreateObject
WeshalbDeshalb 24 Nov, 2020 @ 3:06am 
Hello. The buildings that are set up after Patch 1.10 will be deleted automatically after a while.
The buildings that were set before the patch are retained.
Is the error known?
VomitoAllegro 24 Nov, 2020 @ 2:55am 
За сколько можно приобрести?
MissesABᴼᴿᴵᴳᴵᴻᴬᴸ 24 Nov, 2020 @ 12:50am 
Starlv Since the 1.10 patch, the buildings simply disappear after a short time. Do you know why that could be?
Starlv  [author] 23 Nov, 2020 @ 2:01pm 
GoodButNotTheBEST#2, это всего лишь набор зданий. Его можете поставить к себе на сервер в качестве мода или заспавнить их локально с помощью оффлайн редактора
1x1 23 Nov, 2020 @ 11:12am 
как поиграть с этим паком? на каком сервере он есть?
Starlv  [author] 22 Nov, 2020 @ 2:40pm 
Ma, я не разрешаю перепаковывать или извлекать отдельные объекты из моего мода. В вашем случае можно или включить мои pbo целиком в свой мод, или приобрести исходники нужных моделей
VomitoAllegro 21 Nov, 2020 @ 10:54pm 
привет. Можно ли как-то взять только-лишь определенные объекты? А то весит очень много
Starlv  [author] 21 Nov, 2020 @ 11:36am 
KaraBas 93RUS, вилы мутировали )) На них зомби-вирус тоже влияние оказал
KaraBas 93RUS 21 Nov, 2020 @ 11:03am 
что это за вилы с 5 зубьями)))
Starlv  [author] 21 Nov, 2020 @ 9:16am 
Battleguanaco, you ideas about new buildings like a east block buildings?
RAREBREED 20 Nov, 2020 @ 8:40am 
100!! Love it..
RookieWookiee 19 Nov, 2020 @ 3:46pm 
way to american! we need more east block buildings!! but still very nice job
UncleLad 18 Nov, 2020 @ 5:26pm 
Is the ground clipping through the floor on the 6th slide?
Cody 18 Nov, 2020 @ 2:31pm 
These buildings' don't look rundown in the slightest and don't belong in the apocalypse. Nice job either way.
CONN 18 Nov, 2020 @ 2:17am 
very nice
CJ187 17 Nov, 2020 @ 7:05pm 
PLEASE! More living houses!
bedrocmobb 17 Nov, 2020 @ 6:42pm 
classic cars you can i have 2
A_Newport 17 Nov, 2020 @ 12:31pm 
cant park cars in the new garage not wide enough
ELITEGAMEING 17 Nov, 2020 @ 12:15pm 
nice
Paulo 17 Nov, 2020 @ 10:38am 
Really a masterpiece, but there was a lack of dirt, blood and "feces" on the walls, bathrooms, sinks, etc ... To feel the apocalyptic scenery, but congratulations on your work is incredible, you are on the right track! :steammocking:
Vanvaster 17 Nov, 2020 @ 10:19am 
Your mod is beautiful. Too bad it's all too clean for a zombie apocalypse.
In the future, when the setting is closer to something apocalyptic, I will certainly use it.