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I thought the bureaucracy has been not researched in that era yet.
+ 1 gold from wine. i guess that's supposed to turn profit. I dunno, the one who made the brother mod made it with 1 maintenence and +3 gold. he could have just said +2 gold
@Couch - ...with +Gold% from economic buildings the +1 base gold will get better and better through the ages.
Windows 7 x64 Ultimate, Service Pack 1. AMD FX 4100 Quad Core (slightly overclocked to 3,6 GHz). 16GB RAM. nVidia GeForce GT 520. CiV Complete Numerous mods.
This mod is the only one I updated, so I know it is the culprit.
Thanks in advance
Alex
I'm playing a new game now with about half your mods active. Icons seem visually interesting, yields etc seem pretty balalnced so far. Didn't want you to think the only comments I was leaving in your mods were to nit and pick.
@Zilenan91 - Indeed, I just find them fairly unbalanced right now :)
@Alpha "Kenny" Body - actually, they're not. Doesn't really matter if they are though, as the Smelter fills the role I was looking to fill in the Ancient Era.
In fact, it never made sense to me why the gold buildings are maintenance free. I'll probably come out with a balancing mod for them adding some maintenance costs. BNW provides rivers of gold as it is.
Pottery for the Potter
Bronze Working for the Smelter
Agriculture (the tech you start with) for the Palisade Wall, i.e. that one's available immediately.
'''the potter gives one gold and has one Maintenance... how does that make sence?''
Looks weird in first look.
But it make sence with %Gold increase bonuses from (buildings, wonders, policies...)