Total War: WARHAMMER II

Total War: WARHAMMER II

Knights of the White Wolf (+ Teutogen Guard)
54 kommenttia
Juggernaut999 12.1.2023 klo 14.10 
@sol
Thanks very much. Will contact them
Survaldor  [tekijä] 12.1.2023 klo 14.03 
@Juggernaut999 you are free to use the unit card and tables, but for the textures and meshes you would have to contact Xoudad (& Willemsen).
Juggernaut999 11.1.2023 klo 8.42 
Hello.

Me and my team are working on an overhaul mod for Warhammer 2 and would like to use this mod. May we have your permission? We will give you credit for your work.
Survaldor  [tekijä] 11.9.2022 klo 14.05 
The first version for TWW3 is now live!
Survaldor  [tekijä] 5.9.2022 klo 12.02 
@RockiForder It's probably going to take a while, as the texturing in TWW3 has changed in a way that a straight port of art assets isn't possible. I'll have to either wait on someone updating the art assets or learning texturing/model editing myself.
RockiForder 1.9.2022 klo 7.04 
TW3 Update please :-)
Malevo 10.8.2021 klo 17.25 
great little mod, but just a heads up that the game seems to value these new units very poorly for garrison roles right now, I had middenheim's garrison over 20 units and the ulric guys were being pushed off in favour of halberdiers and even basic empire knights.

I believe in the lore the flame in middenheim severely weakens nearby chaos followers but it isn't represented in the landmark, since this mod edits that building already would you consider adding some kind of stat penalty to chaos and maybe skaven troops in the province?
cybvep 30.7.2021 klo 8.28 
Knights of the Blazing Sun can be recruited anywhere in Vanilla, but you get upkeep penalty for them if you don't own the chapterhouse. I don't know whether that last part was implemented for the Knights of the White Wolf.

fankater 25.7.2021 klo 11.13 
Don`t like latest change. Find it kinda cool that you must occupy their chapterhouse to recruit them. Mayby you can do a submod for it? Thx!
Sigmar's Faithful 24.7.2021 klo 21.21 
awesome mod, thanks!
Survaldor  [tekijä] 24.7.2021 klo 15.07 
@shaky_rivers thanks for the suggestion, implemented it! As for the Knights Panther, I don't have any plans for them yet.
shaky_rivers 24.7.2021 klo 10.52 
Great stuff, you could make the knights recruitable at the T2 & T3 Empire Stables as they have done that with the Blazing Sun Knights in the new DLC. Also any plans to do Knights panther?
modmodmod 5.6.2021 klo 2.19 
ulric!!
Survaldor  [tekijä] 24.5.2021 klo 1.43 
@Ragnvald97 I'm currently working on expanding this mod with indeed a special chapter house, but I haven't had the time recently to work out how to implement it.
Renan 23.5.2021 klo 13.44 
Do you think you can make them easier to recruit? I was thinking a special chapterhouse building for knights of the white wolf in middenheim
cybvep 21.3.2021 klo 7.07 
I would leave the unit untouched as far as this mod is concerned. If you want to make changes, then IMO you should replace Fear with Norscan Rage ability. However, I still think it would be better as a separate mod.

BTW do Giant Wolves benefit from red line skills? If not,maybe for the Imperial factions include then in the same group category as cavalry.
Survaldor  [tekijä] 21.3.2021 klo 7.00 
Because it's weird they cause Fear to me, but I think I'll revert it since this mod isn't the best place for changes to vanilla units
cybvep 21.3.2021 klo 6.38 
Wait, why the Swords of Ulric nerf (no Fear)? It's not that they were overperforming. They are an average unit at best, no need to make them worse IMO.
赤座灯里是勇者 1.2.2021 klo 7.20 
Sigmar‘s heirs:
White wolf √
Teutogen guard X
Survaldor  [tekijä] 31.1.2021 klo 14.23 
@Apohkalypz I've no idea, but doesn't Sigmar's Heirs add Knights of the White Wolf and Teutogen Guard anyway?
Apohkalypz 31.1.2021 klo 13.57 
Is this compatible with Sigmar's Heirs?
赤座灯里是勇者 22.1.2021 klo 23.15 
wonderful mod,good job,hope make more others knights!
sozialdarwinismus 31.12.2020 klo 0.57 
Lupus Weiss?
Sehr schön :)
Todbringer [FR] 30.12.2020 klo 11.22 
hello very cool mod can you hade panther knight please?
Willelmus 30.12.2020 klo 7.13 
While I love the teutogen guard you've added, I think the miniatures go for a much more straightforward approach: greatsword bodies, bearded dudes faces, lion hammers. Your take seems less heavily armoured, or at least the plate looks much too dark. Still, great addition to the mod catalogue.
HerculesVulcan 16.12.2020 klo 7.13 
They work like a charm! great mod my man, didn't face with any issues yet.
HerculesVulcan 15.12.2020 klo 4.56 
@Sol
Okay man, thank you! i am in the middle of an Empire Campaign (Golden Order) i'll try and give you feedback.
Survaldor  [tekijä] 14.12.2020 klo 15.19 
@HerculesVulcan like other unit mods I believe if you remove the unit mod you can't load your save anymore if it had the mod applied. You can add it mid-playtrough just fine I believe though, haven't tested it myself actually.
HerculesVulcan 14.12.2020 klo 1.52 
is this save compatible?
Survaldor  [tekijä] 13.12.2020 klo 10.53 
@Blaze yes they are an elite bodyguard unit, but in my opinion they are more comparible to regular Greatswords then a specific regiment like the Carroburg. The Brotherhood of the Axe is more comparible to the Carroburg Greatswords then regular Teutogen Guard are.
Blaze 13.12.2020 klo 2.46 
@Sol
Isn't the Teutogen Guard more fitting as a unique one unit RoR of the Knights of the White Wolf?
They are an elite bodyguard unit (like the Carrobug Greatswords?) and drawn from the ranks of the White Wolf, the only difference being they fight on foot.
Survaldor  [tekijä] 12.12.2020 klo 2.33 
@cybvep yes Teutogen Guard benefit from Greatsword tech and skills, and Teutogen from the same as Reiksguard/Knights of the Blazing Sun. Will remove Frenzy from the unit card, tought I had done it. I will consider the cost increase for the Knights!
cybvep 11.12.2020 klo 17.26 
The units look good. Some minor suggestions:
- frenzy should be removed from the Teutogen's unit card (it's no longer used)
- slight cost increase to White Wolves (+100), as they are a bit better than Reiksguard in the vast majority of situations.

I assume that the new units benefit from techs and skills?
cparish789 11.12.2020 klo 17.19 
Are they able to be buffed through the red skill line? Great work regardless, been looking for this for a while!
EGILIOS CADIANO 11.12.2020 klo 11.16 
Great mod! could you create also a lord or a hero with this aspect? it would be awesome to be able to recruit these units also in the mod "dogs of war: cross faction unit recruitment" to unlock them with all factions
TarMiniature 11.12.2020 klo 11.09 
Could you also add Knights panther to this?
Woizer 11.12.2020 klo 8.32 
Teutogen Guard!! awesome, you are a true hero to all proud sons of Middenland
crisord 10.12.2020 klo 17.17 
The color of the barding should be red or light metallic
Joni 10.12.2020 klo 14.17 
Can we get some real wolf units for the empire pls?
Callhub 10.12.2020 klo 11.59 
@Sol Thank you for the response and I hope you will make more great mods like this..:wh:
Survaldor  [tekijä] 10.12.2020 klo 8.26 
@Callhub I don't play with any unit cap mods whatsoever so not sure how and if I want to make it compatible
Callhub 10.12.2020 klo 8.15 
And last question. Do you have any plan for make compatible for any unit cap mod?
Callhub 10.12.2020 klo 7.44 
Dude do you know who long I wait for the Teutogen guard unit in this game. You are a hero and I can see you have knights of the white wolf too . :steamhappy: :ranald::sealdeal:
Survaldor  [tekijä] 10.12.2020 klo 4.37 
Added the Teutogen Guard to the mod!
Survaldor  [tekijä] 10.12.2020 klo 0.40 
@Tingu soon™
Tingu 10.12.2020 klo 0.27 
dismounted White Wolf Knight plz
V 8.12.2020 klo 4.17 
very awesome unit thanks!
Survaldor  [tekijä] 7.12.2020 klo 15.48 
@Scicotheron no real plans for the Knights Panther

@Badger I've been waiting for a standalone KotWW for TWW2 since launch, so if you want to get something done you have to do it yourself haha
Badger 7.12.2020 klo 15.37 
I cannot believe it took this long for this mod to be a thing lol
Scicotheron 7.12.2020 klo 14.49 
Interesting, any plans to do the Knights Panther in the future?