Source Filmmaker

Source Filmmaker

The Engineer's Head
12 Comments
ArchFPS 27 Oct, 2020 @ 7:47pm 
If you could put the tongue on the model how long will it take?
If your willing to do it that is
Pte Jack  [author] 27 Oct, 2020 @ 6:29pm 
Actually, looking at all the heads I uploaded, I left the tongue out of most of them It may have had to do with the shape keys in the HWM heads and I didn't know how to fix them at that time.
Pte Jack  [author] 27 Oct, 2020 @ 6:06pm 
Well Crud, How the heck did I miss that and why hasn't it been reported before now? It's only been in the workshop for over 6 years.
ArchFPS 27 Oct, 2020 @ 5:42pm 
Is their a way where you could add a tongue?
I love using these models
Says the guy 22 Oct, 2020 @ 7:24pm 
this is terrifying i love it
John Doe 9 Nov, 2019 @ 7:01pm 
Darth PLagueis
Pte Jack  [author] 8 Jan, 2017 @ 9:55pm 
Not to this model.
Infurno 8 Jan, 2017 @ 7:44pm 
is there a way to add it with goggless engineer
Shameh 26 Feb, 2014 @ 2:52pm 
you can always tell a texan, t you can't tell him much
yvanne 26 Feb, 2014 @ 3:55am 
wow. such knowledge.
Pte Jack  [author] 26 Feb, 2014 @ 2:59am 
Models have already been smoothed and normals have already been recalculated. Dispite using the high poly models, it's the actual face angles that are causing the problem. There are only 1800 faces on this particular model. I threw a subdivision modifier on the model which increased the face count up to 6800 and it didn't make much of a difference from the original when I applied the gold_player skin. So, nope! I'm not.
Misterlegodude 26 Feb, 2014 @ 12:49am 
Are you ever gonna get around to fixing the smoothing errors?