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I've done the port of the Enchanted Arrows for characters mod. Are you going to port this to TWW3?
It works, so maybe try troubleshoot your mods and identify any conflicts.
something for consideration?
Whose workshop features the mods?
HashutChampion's Workshop
What is the name of the mods?
(SFO Submod) Wood Elf Upgradable Arrows
...and the second one is called...
(SFO Submod) Wood Elf Upgradable Arrows Add-on
Been running all four mods without issue. The two (2) SFO mods require that you also have both base mods loaded as well. Base mods are here, obviously, made by Drakyrie
Hi again. I've finished the mod that grants access to enchanted arrows to characters and referenced your mod in its description. While my mod doesn't require yours to works, I think they make great complements so I think you should link my mod in the description of yours.
Edit: Yep it all works as expected now, great work!
Regarding how I found it, I didn't have a particular method. I knew I had played around with these values trying to get a nice trajectory so that was the likely cause.
I do't want to put foliage ignore time to all the other arrows in this mod as I want my mods to be stand-alone, however after the next DLC, if I get the time I will try get my WE combat revision mod out which will have those changes that will be compatible with this one.
They won't start firing until the enemy is well within their firing range. Maybe they need the same fix you found here?
You could add foliage ignore time to all the other arrow types aswell in this mod, or do you feel that would dillute the difference between the arrow types or some other reason?
Thanks for your kind words. Also I completely agree that all Wood Elf arrows should go through trees! I included that in a WIP WE combat rework mod I was working on but I never got around to finishing it. Glad you found a solution for yourself!
For now I added "foliage ignore time" to all the arrows since that was the main draw of the true-shot arrows, and it seems lore appropriate anyways.....I mean they aren't called WOOD elves for nothing, right?
Drakyrie and shadowcrew I don't know if this would work for your use case guys, but you could always look into the picture editing program called GIMP. Its free and quite powerful. I've used it in the past when I mess around with image editing with really good results.
Oh and love the mod BTW, can't live without it now. It really makes the elves feel like a flexible guerrilla army!
Hi Shadowcrew - I don't have any art editing software so I actually used a website called pixlr to do it. I just manually erased all the pixels that were't part of the art, saved that as a layer and put it over the top of the main unit cards.
Hope you can replicate my issue and find out whats wrong!
Problem:
When moving they will not fire their arrows unless around 50 distance away from their enemy. When standing still they work fine. Waywatchers will fire alot less than with their other ammo and they wont fire at all untill enemies are around 80 distance into their firing arc initially when moving.
To test this start a custom battle with all the archers and their ammo types and try to make them shoot when moving around enemies inside their firing arc.
I wonder what is causing this and if it's fixable?
Also someone else please make this test and report back if you get the same result!
How could you make these unit card? I don't know how to extract the "arrow type" icon which are so tiny. Could you teach me?
I think I have updated it now, (this was my first time updating a mod to a patch so please let me know if it didn't work)
I also have removed the deepwood scouts (swiftshiver) from the Laurelorn landmark. Thank you for the report Cataph!
Aerindor if you are still around, were you running the mod alone or with others? For me the mod is still working, so maybe try the update and if it still isn't working let me know.
Do you think there could be ammunition options for glade lords, waystalkers and sisters of the thorn cavalry.
The more loreful upgrade to Waywatchers which I mentioned earlier in these comments which gives them changable ammo in battle will come in a later seperate.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2358229147