Don't Starve Together

Don't Starve Together

Spawn Moose Nest
7 Comments
Demian Sama 5 Feb, 2024 @ 2:12pm 
Omg i hope this works i Created a world and it doesnt have any moose/goose spawners in it thank you , you are a legend
Lonely Tear 18 Jan, 2021 @ 4:43am 
Thank you for responding :) ill look into it
NamelessDude77  [author] 17 Jan, 2021 @ 5:31pm 
You can use this command:

c_select():Remove()

The object must be under the mouse cursor
Lonely Tear 17 Jan, 2021 @ 7:14am 
Is it possible to Remove naturally spawned goose nests around the world?

I settled in a nice place and... low and behold, 4 nests are pretty much next to my base. im searching for a way to get rid of them
NamelessDude77  [author] 30 Dec, 2020 @ 8:36am 
You should probably stick with world gen mods for now. This might interest you:
Resource Variety Plus
NamelessDude77  [author] 30 Dec, 2020 @ 8:32am 
Unfortunately this is not trivial, there are two reasons why I can't easily do that for every set piece, first: number of prefabs. I have to manually calculate the relative distance of every single object, this alone would be a pain for Reed Trap (131 prefabs) or Tall Bird Fort (60 prefabs), Moose nest required only 15. Second: turfs. Some set pieces, such as Dev Graveyard, also have turfs placed bellow them, this requires a new method to set the prefabs locations and turf type, the distances should probably be relative to the center or corner of the nearest tile. This isn't impossible but requires a lot of work. Ideally, it should be done using the set piece layout data but I still didn't figure out how to convert layout data to actual game coordinate unit. I'll see what I can do once I get more knowledge of how the game does this.
mags 29 Dec, 2020 @ 6:57pm 
Nice! Can you also make a Spawn Dev Graveyard, Tall Bird Fort and Reed Trap mods as well?