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I'll keep a look out for other bugs you guys have mentioned.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1582273274&searchtext=colonel
The settlement also becomes unresponsive once this happens.
Would it perhaps be possible to treat the disappearing garrison army lords as dead once they vanish? I use Legendary Lord Unlocker to recruit the lords of fallen factions and it seems to create copies of the garrison leading lords in my lord pool. I could see that leading to problems.
Great otherwise tho, really should be a vanilla feature.
Could you fix this?
Hello author, can I help you promote your mod? Because I want them to use my garrison module……
https://steamhost.cn/steamcommunity_com/profiles/76561198122429855/myworkshopfiles/
Amazing job with your mods btw:)
Use this mod to fix your issue: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1582273274
This will be included in a future update but im fairly busy these days
I've noticed Empire Captains getting stuck in Ubersreik with no way to get them out when using this mod, but hardly game-breaking.
This completely breaks Mixu's Vangheist's Revenge. The new faction is replaced by a generic lord with a single generic unit.
To me, this mod is cooler than Vangheist's revenge, so that will be the one disabled, just letting you know about it.
1. Garrison appears outside regardless of what it was in city. For example - Ubersriek's garrison includes wizard, thane, etc because of its tavern. However, garrison outside of city does not include them.
2. If garrison losses battle outside of city and annihilates, it won't rebuild, city is undefended
3. I had Karl Franz with full stack in city while i spawned garrison force. As a result, garrison didn't returned into the city, while Karl was unable to leave. Looks like Karl's army became city's garrison :). Moreover, I was able to spawn another garrison from the city with exact same units and captain, resulting in 2 garrisons outside the city and Karl as a city captain :)
Thanks for the response!
Unfortunately the current system would now support custom garrisons. What does work however are other mods that edit the existing garrisons.
If you find a mod that edits the garrisons you think will complement your play style in your garrison, don't hesitate top run this alongside of it. This script just looks at what is inside a garrison and gets it out.
I'm not sure if this would be possible at all, but being able to "design" your garrison (I.E point system sort of like Multiplayer/quick battles) would be wonderful. Wouldn't have to deal with absolute trash anymore.