Total War: WARHAMMER II

Total War: WARHAMMER II

Belisarians Rise of Dragons: Chill King BETA [Updated for Silence&Fury]
166 Comments
Hadal 22 Jun @ 6:11pm 
Total War 3?
forever alone 9 Dec, 2024 @ 1:59am 
i wish they would hire u at warhammer this spells are better than kislev lores combined.
Belisarian  [author] 23 May, 2024 @ 4:49pm 
@zb0307 Creator just takes his sweet time with it because its not his only mod. Seriously Nagash too lot of my time, and now focusing on fire dragons.

@Inryaat This LL has Bretonian roster because idea behind him is: what if king Arthur, but dragon.
zb0307 23 May, 2024 @ 4:36pm 
this is pretty cool, but is it abandoned by the creator
Inryaat 19 May, 2024 @ 2:34pm 
I love it, the idea of a dragon that just wants to chill. Butr why does he uses the Bretonian Roster. I think Norsca or High elve Roster would be more fitting for a Dragon. I mean, Istarzia has her Goblins....
Solaire 25 Dec, 2023 @ 12:37pm 
Miss this mod. Easily one of the coolest, pun not intended, magic vfx ever.
失落星 23 Nov, 2022 @ 9:01am 
This faction has no long-term victory, and short-term victory mission
失落星 23 Nov, 2022 @ 9:00am 
How to make this faction have the conditions to win? I can't win
Who 1 Oct, 2022 @ 2:06pm 
Can't wait, especially if there's an option to have both Dragons as LL in one faction on campaign.
Belisarian  [author] 30 Sep, 2022 @ 9:12am 
It will be included when it gets merged.
Who 30 Sep, 2022 @ 12:25am 
Hello, thank you for this pretty chill mod. Will this eventually get its own SFO submod similar to Rise of Dragons, or would that just be included when this gets merged with Rise of Dragons?
Dumbledood 22 Jul, 2022 @ 8:26pm 
Summoning ice monsters would be such a cool spell for Kislev/Norsca, but mostly Kislev. the Ice dragon model looks really good
Belisarian  [author] 17 Jun, 2022 @ 8:38am 
If you can't "find" faction in multiplayer campaign menu, it is because list is too long.
Open faction selection in hosted MP campaign
Click arrow down
repeat until you iterate to this faction
janokink 17 Jun, 2022 @ 8:11am 
I can not play this Faction in a Multiplayer Kampagne
sanguine_rex 26 May, 2022 @ 4:59pm 
Can't wait till you do more work on this mod, its awesome but I'd like to see what the finished product looks like, personally I just love skipping those pesky mortal races in favor of a Dragon
Extreme Strategy YT 25 Feb, 2022 @ 5:50pm 
Belisarian  [author] 25 Feb, 2022 @ 1:32pm 
@Oda Nobunaga Yea sure, I would love to.
Extreme Strategy YT 25 Feb, 2022 @ 12:07pm 
Hi Belisarian I am Youtuber and I did some review videos on your mods do you want me to send you the videos for demonstrations of your mods also would you be willing to send me links to future mods you make so I can do mod reviews when they come out asap.
Niromir 14 Feb, 2022 @ 6:15am 
No haste. Thanks for the quick response.
You're doing a great job!
Stay healthy, mate.
Belisarian  [author] 14 Feb, 2022 @ 12:21am 
Well I did some changes to starting position so first turn is not just disembarking from the sea.
I will check what is happening there when Lost Factions is also turned on and try to think of way how to solve it.

I will get to it as soo as I can (which can take a week or two because I am currently trying to finish Nagash mod stuff).
Niromir 13 Feb, 2022 @ 4:45pm 
Hey, I love your dragon faction mods, but today I wanted to start a campaigne with Albion from that Forgotten Faction mod. I was pretty surprised as I noticed that Kaledasar is in an instand war with Albion. Maybe I'm just not good enough in this game, but it is not possible to reach turn two under these circumstances, in my opinion. After ending the first turn Kaledasar will attack Albions only settlement with a joke of an army in it and because Kaledasar starts with a rather strong one, he will always win the battle and destroy Albion after turn 1.
I played Albion before and back then Kaledasar was not at war with Albion right at the beginning. Did you change that or is this a bug one of my other mods is the reason for? If it is intended I'm suggesting you changing it back, because Albion is literally unplayable at the moment this way. At least for me.
Thanks and have a good day/night. :)
Big Man 26 Dec, 2021 @ 5:28am 
Cool
Belisarian  [author] 26 Dec, 2021 @ 5:03am 
All of them, tho I want to dragon mods first finish and then port/release to WH3, so I dont release them twice there.
Big Man 26 Dec, 2021 @ 4:38am 
Cool, will you import your dragons mod to warhammer 3 or only the nagash one?
Belisarian  [author] 25 Dec, 2021 @ 8:10pm 
My plan is actually finish Nagash mod and then go back to my dragon mods, finishing 2 existing ones, fire and frost and then maybe adding some more.
Big Man 25 Dec, 2021 @ 6:58pm 
When you are done with this mod will you continue with more dragon mods like metal/nature or death and shadow and so on or are you going to focus all your attention on the nagash mod?
NINA rojozangre 19 Dec, 2021 @ 4:23pm 
ok, then I'll wait for the solution to the error,
Thanks...
Belisarian  [author] 19 Dec, 2021 @ 8:32am 
Hi, thanks for the report, will check out what seem to be an issue, probably some overzealous copy paste on my side.
NINA rojozangre 19 Dec, 2021 @ 7:37am 
@Belisarian Hello,
the mod conflicts with your other Mod - Beauty&Beast Beta - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2214261415
makes the dragon have the figure of - a sorcerer of the Tomb Kings or Drycha - both in campaign and in battle. (In custom battle, everything is fine - the error appears in Campaign) ...
- Use only the Mods that are required and I found the error...

-Will there be any solution? 🔴...
Belisarian  [author] 10 Dec, 2021 @ 12:46pm 
I will make one once mod is more on finished side.
Fat lizard 9 Dec, 2021 @ 8:57am 
Holy ice fucking shit SFO version please
:steamthumbsup:
Belisarian  [author] 5 Dec, 2021 @ 1:55am 
Hi, I already offered to Deco (main guy behind Kislev mod) that he can use my Lore of Ice some time ago (like half a year ago), he was thrilled to idea, however he is not sure if he will have the time and since WH3 is getting close I dont think he will.
But maybe something can be used for WH3 Kislev, CA does not have working Ice Wall after all.
Neone8786 5 Dec, 2021 @ 12:14am 
Great work, thank you for it
Neone8786 5 Dec, 2021 @ 12:14am 
This magic is absolutely insane! I'm sure you hear this but if it is possible to integrate into the Kislev mod or at least have a submod to integrate it that would be amazing and elevate Kislev to a new level!
Belisarian  [author] 10 Oct, 2021 @ 12:59pm 
Bugfix:
FIxed some spell visual bugs at the end of Camelot and Ice wall spell
devilain94 15 Sep, 2021 @ 6:02am 
Definitely Great so Far. I'm already loving this Campaign without it being completely finished. A few suggestions I have is to allow us to eventually get other Dragon Lords by finishing Grail Quests or something. And even to be able to recruit Ice Dragons(Ice Dragon Spawn Mothers or something like The Dragon Consorts in Rise of Dragons) from the Winter palace instead of the Ice Shard Drakes and make those recruitable from level 5 Major settlements instead. Like how the Snow Golems(With shields) are recruitable from level 2 minor settlements
Belisarian  [author] 16 Aug, 2021 @ 10:57am 
Still working on it, it is team project with Cataph, Urgat and others, I am mostly making spells and visual effects for that project, release date is "When it's done, its done" :)
salomatov 16 Aug, 2021 @ 3:40am 
I saw a video about Nagash on your channel. Are you working on a mod about the lord of death or not already? Thanks.
Belisarian  [author] 4 Aug, 2021 @ 6:09am 
@Inu that is unlikely, I mean you can make submod that will make them available for others, should not be hard to do, but I will probably not make one myself
Kou 31 Jul, 2021 @ 7:33am 
Hey, thanks for the update. Any chance you'd add these units to some tier 5 building in other factions or landmark? Would really love to use them outside the faction or without mixus unlocker
Belisarian  [author] 30 Jul, 2021 @ 12:12pm 
Updated:
-fixed animations that broke in update
-changed starting position and starting army so it is little easier
Belisarian  [author] 17 Jul, 2021 @ 10:57am 
@rojozangre
yy sure, working on it, have been traveling a lot, so did not had time, hopefully will sort it out this weekend
NINA rojozangre 16 Jul, 2021 @ 9:46pm 
@Belisarian Hello,
unfortunately there are bugs - the cavalry units are broken.
- Will you do an update for this GREAT MOD? 🔴
sanguine_rex 13 Jul, 2021 @ 8:01pm 
Honestly I can't wait for this mod to have an sfo submod, this mod looks like it would be a blast and Rise of Dragons with the Dragon Queen is a favorite of mine.
The Reaper Of Memes 27 Jun, 2021 @ 8:52pm 
Awesome to hear!, and ya as long as Norsca is not the only place or If I can use the Ice Kings skill tree to generate a bit over a couple of turns then that sounds good. Norsca would be a pain to travel back and fourth for the resource ofc.
Belisarian  [author] 27 Jun, 2021 @ 4:24pm 
Yea sounds like reasonable solution, but teleport will probably have multiple choices, Norscan frozen lands will be important once campaign mechanics will be done (they will be main source of Eternal Ice resource) so they will be one of destinations.

Lords and heroes are planned of course.
The Reaper Of Memes 27 Jun, 2021 @ 1:55pm 
I think this mod imo would be perfect with that and some snowy/icy generals and heroes to be able to keep to the theme.
The Reaper Of Memes 27 Jun, 2021 @ 1:54pm 
If we could start on Albion and be able to attack any 1 of the settlements turn 1 and then ya a teleport onto Bretonnia after you have conquered Albion would be godsend
Belisarian  [author] 27 Jun, 2021 @ 1:37pm 
Hmm noted, will think about how to liven it up, I was thinking maybe initial dialog option that give you option to start directly on land and there will be choice of several places (Albion, Norscan land to the North, sea and maybe some spot in Bretonnia).
With Albion having some importance because there will be LL item quests there.

Or maybe start on Albion and this teleport option will appear after Albion is conquered.
What do you guys think?
The Reaper Of Memes 27 Jun, 2021 @ 1:27pm 
I will say I do love this mod but the first 10/15 turns are pretty damn boring, but the most part about that is likely Albion lol. Having to sail into land with full movement and then attack next turn and then taking multiple turns to take Albion and then needing to sail again after taking only 3 settlements Is incredibly annoying.