Ravenfield

Ravenfield

Magazine System v.2 [ea26]
163 Comments
xfadedlover 2 Jul @ 10:59pm 
@ExphiniT yeah me too i got that problem too maybe someday in the future this mod will make it compatible with Armor plate system,but so far this mod is amazing just need a little bit touch so it can be more better :GDEasy:
Seronomy 30 May @ 2:35pm 
the magazines are covered up by the new HUD, moving them a bit up would improve this mode by a million!
t_alex_v2 25 Nov, 2024 @ 3:50pm 
@desert storm for some modded guns it will constantly reload
t_alex_v2 25 Nov, 2024 @ 3:48pm 
for some modded weapons it puts you in a constant loop of reloading the gun
BootlegTheMagician 1 Sep, 2024 @ 10:17pm 
@SoloLink2352

because you're out of ammo
Echo-2352 5 Apr, 2024 @ 8:11am 
I can't stop reloading
Atroia 10 Dec, 2023 @ 12:09am 
Can't shoot after reload.
PhantomBravo 21 Nov, 2023 @ 9:06pm 
Can there be a way to retain the default spare magazine amounts for each weapon instead of having to set them to a single constant number? An LMG would logically carry fewer spare mags than an assault rifle.
ExphiniT 24 Sep, 2023 @ 5:13pm 
If you use armor plate system, whenever you use plates, your primary weapon loses all of its mags. It gets pretty annoying, so it would be great if you fix it :)
denouementium 28 Jul, 2023 @ 9:37pm 
Will you change the magazine HUD position for EA27? Also the HUD of EHADS2
Cat Daddy 1 Jun, 2023 @ 5:37pm 
It's broken since the new update.
goosboi 13 May, 2023 @ 9:06pm 
i cant reload...
Wildman Eli 27 Nov, 2022 @ 12:03pm 
i think there is already one like that
there is also night vision in the vanilla game
Darki 26 Nov, 2022 @ 5:37pm 
You are probably not going to make it,but could you make an realistic night vision mutator?
Gopnik406 8 Oct, 2022 @ 8:56pm 
Does it work with EXTAS?
.::ZeroTwoKawaii::. 11 Sep, 2022 @ 9:21am 
Can i give more mags to bots with this?
SoveFæsken 9 Sep, 2022 @ 7:27am 
for non mag weapons
SoveFæsken 24 Aug, 2022 @ 6:47am 
it removes a mag if u use the tactical kit or the player armor

u should add a blacklist tab that would save my life
rodritico121212 2 Aug, 2022 @ 1:52pm 
does this mod have it's own hud?
Enaxity 13 Jul, 2022 @ 11:02am 
how do i select a specific magazine i wanna load? died because my guy loaded the mag with only 1 bullet left instead of the one with 23 left.
Emu 3 Jun, 2022 @ 4:25pm 
belay. clearly didnt read the description about cartridge based weapons
Emu 3 Jun, 2022 @ 4:24pm 
for some reason the mod isnt picking up on anti vehicle weapon ammo counts
T h e A M a n 10 May, 2022 @ 7:24pm 
Hey, can you add an option to hide the magazine icons in the corner, so it can work with other hud mods?
liutus 10 May, 2022 @ 6:00am 
This mod is very cool and i'm not too familiar with modding, but maybe it would be possible to calculate the amount of magazines by dividing the ammo count by the amount of ammo in the gun at the start so that you wouldn't have to use the same amount of magazines for every gun if you decide to switch mid round. This is just a suggestion, but I think it would really improve this mod.
shmoke 2 May, 2022 @ 11:44am 
I'm pretty sure this doesn't work with MilSim HUD :missing: rip
denouementium 1 May, 2022 @ 8:58pm 
Will you add a way for individual users to disable particular weapons in the future? Just like the class script, we can manually eliminate the problem that shotguns and bolt action rifles are not applicable to the magazine system.
Wildman Eli 19 Apr, 2022 @ 12:05pm 
yay
Sunny 19 Apr, 2022 @ 4:14am 
EA 26 Update let's go!
Eggy 10 Apr, 2022 @ 7:53am 
@Letzplayosaurus I think that means you are playing on the wrong version, if you are on EA26, try switching to EA25, and vice versa
Wildman Eli 27 Mar, 2022 @ 5:37am 
Letzplayosaurus the same thing happend to me
Letzplayosaurus 26 Mar, 2022 @ 9:35pm 
didn't change anything but now it says there's a file with same name already,that a bug and or how can i fix it?
Отец Фанфурий  [author] 24 Mar, 2022 @ 11:34pm 
@Wildman Eli press R to reload
Wildman Eli 24 Mar, 2022 @ 3:33pm 
i would use this but i just dont know what to press
denouementium 24 Mar, 2022 @ 5:21am 
@yugoslav The white list mode can be adopted. Players can copy the weapon name and put it into the white list. These white list weapons use the original ammunition supply mode without being bound by the magazine mode
Отец Фанфурий  [author] 23 Mar, 2022 @ 1:14am 
@Andbrew ah, yes, idk how to make script which will determine what class weapon belongs
Andbrew 23 Mar, 2022 @ 1:00am 
They still act as magazine fed weapons.

Also I noticed there's a bug withQUick Throw mod and this, using the quick throws of grenades and equipment will decrease mag counts in whatever weapons you had. Sometimes it will remove 2 mags, sometimes 1, sometimes even add removed mags back
Отец Фанфурий  [author] 22 Mar, 2022 @ 9:04pm 
@Andbrew :m9beretta: always has been
Andbrew 22 Mar, 2022 @ 1:04pm 
Do shotguns and other bullet-by-bullet loaded weapons work now?
Wildman Eli 19 Mar, 2022 @ 1:38pm 
I play on keyboard and mouse and i do not know what button to press
Отец Фанфурий  [author] 15 Mar, 2022 @ 10:27am 
yes, i know about it, i asked RadioactiveJellyFish to change his mod so player would take a grenade in the 4 or 5 slot, looks like he forgot to do it
denouementium 15 Mar, 2022 @ 6:31am 
Thank you for your great work.
denouementium 15 Mar, 2022 @ 6:31am 
I see the problem, comrade author. The principle of the Quick Throw module is to replace the currently held weapon with a new weapon (grenade with ammunition of 1). Therefore, when the grenade is thrown, the magazine will also become 1, resulting in only 1 remaining in the originally held weapon magazine. From the principle of the fast Quick Throw module, I don't think this problem can be solved, so I have to abandon one of the advanced magazine system (bullets in each magazine are counted separately) and fast throwing.
Отец Фанфурий  [author] 15 Mar, 2022 @ 5:00am 
+ насколько я знаю нет такого параметра в префабе оркжия который четко определяет класс оружия
Отец Фанфурий  [author] 15 Mar, 2022 @ 4:57am 
@[V]еlя дробовики и тем более снайперки тоже бывают магазинные
Falkowitz 15 Mar, 2022 @ 3:31am 
Я бы сделал так, что на винтовки и дробовики использующие патроны, мод не действовал.
denouementium 22 Feb, 2022 @ 1:07am 
There may be a conflict between the two in HUD position
denouementium 22 Feb, 2022 @ 12:57am 
Conflict with Quick Throw you recommend
💤 r4zz4r 17 Feb, 2022 @ 2:05pm 
does it work with ea26? (if u put it in the desc, I didn't c it. lazy reader)
L0G1Cle55 18 Jan, 2022 @ 3:21am 
wat mods u use on the first pic? pls
AmErIc@N_sAndwIch# 28 Dec, 2021 @ 1:36am 
Оружие не перезаряжается,всегда пустые обоймы:steamsad: