Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
MEANING
This mod is "dead" unless poked at hard enough until 3.0 drops.
Otherwise theres a few more guns including "kawaii" weapons that never fully made it in but will deffo comeback in 3.0
been looking into it as of the 10th and still don't understand what's wrong with it.
Might either have to remove it or start from scratch.
Need feed back on dmg scaling. Prices still gonna change to mat exchange, just not yet
@Cyan Spartan17 I already have some halo guns in the book, but not soon though. BUT, we do have a small selection of semi-auto/dmrs atm!
Obvs taking a small "break" from adding things this since I have to iron out some issues with this mod and irl beforehand, kinda nerve racking. No ETAs either.
Afaik, the only "copy" is the uzi since I found it odd how the one from the prior mod had more detail than FFS, the newer version.
Theres the kawaii pack which "isn't" out yet since I've yet to add a vending machine for that, mostly just resprites of base guns.
The 40mm, will try to fix that upon the next update when I do weapon balances.
Also, before anyone brings it up, I'm highly aware of how busted the bizon is with it's dmg to mag ratio...