Cities: Skylines

Cities: Skylines

Wildflower
24 kommentarer
Claudius Aetius 2. juni 2022 kl. 10:13 
Amazing work, as always!
Norwyct 16. maj 2021 kl. 6:13 
Hi! I'm starting a new large project of recreating the outer part of Lofoten in Norway. To make this as realistic as possible, i need some few trees. Most important Dwarf Birch(Betula Nana), Goat Willow(Salix caprea) and some different terrain conforming mountain heathers and mountain lichen. I wonder if you have time to make some of them anytime. No stress
kolmex 15. apr. 2021 kl. 3:49 
Looks great
kubensiak 8. mar. 2021 kl. 4:06 
nice work
Petabread 7. mar. 2021 kl. 7:14 
Ok, I had to get this especially with the wildflowers I actually just grew. Thank you to the creator! If anyone is interested in what they look like, take a look. https://photos.app.goo.gl/X9b6Fp1tk2jSBk5ZA
HemiWay 6. mar. 2021 kl. 9:59 
wow, I like it
btv 16. feb. 2021 kl. 22:20 
So lovely well done :steamhappy:
BlueJayRage 13. jan. 2021 kl. 7:08 
Excellent as always. Top notch assets!
pdelmo  [ophavsmand] 11. jan. 2021 kl. 23:19 
pdelmo  [ophavsmand] 11. jan. 2021 kl. 23:17 
Thanks Everyone. very possible @Elias
Elias 11. jan. 2021 kl. 15:25 
How about a prop-version? One kind with four different colours (in asset editor)?
vanishedelephant 11. jan. 2021 kl. 12:24 
This makes me happy.
SonOfNitrous 11. jan. 2021 kl. 11:06 
Absolutely love it!
Great addition to workshop, man! ... as always :steammocking::steamhappy:
xmrun 11. jan. 2021 kl. 8:37 
Wonderful! May I ask what map theme you used for these pics?
Robert 11. jan. 2021 kl. 6:19 
Lovely!
aries 10. jan. 2021 kl. 13:09 
nice :steamthis::steamthumbsup:
a.smiet 10. jan. 2021 kl. 5:21 
Thank you
AmiPolizeiFunk 10. jan. 2021 kl. 3:45 
gorgeous :highlvl:
LDtailor 8. jan. 2021 kl. 19:05 
These are indeed great and excellent for fine detailing. Very very good.
Muska 8. jan. 2021 kl. 19:01 
Compact and beautiful!
pdelmo  [ophavsmand] 8. jan. 2021 kl. 16:55 
@EvametyE I wanted to make these more for fine detailing. the size i used is a balance between. visuals and performance. making small nature assets that are low to the ground that look good uplose and from a distance without multiple lod system is a hard task in CS. wide and low as a tree asset gives very bad shading. using a prop you need more tris as no 2 sided faces and prop render distance is limited. i'm sure you could make a field as a building like it did with the wheat. ill consider it but it own look near as good close and medium distance.. might look ok at more of a distance.
Redstone 8. jan. 2021 kl. 16:19 
Awesome multiuse flowers to bring colour anywhere in a city.
PeteMcTavish 8. jan. 2021 kl. 15:44 
Wild flower vibes
Eva 8. jan. 2021 kl. 15:28 
could you make a large patch of these ? it would make it easier to make larger, flowery areas in the wild. These look really great.