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*** "@Banzai Guns well maybe the modder should make a sub mod that add the chaos units" ***
OR.... Maybe you could just do it, instead of telling everyone else what they should do.
Just a thought.
Until you can take a look, I'll dream of shooting missiles at the no-furs. :)
Now on the new save (because Nanu's mod breaks saves when removed), I cannot build the Ratkateers.
***"Chaos units are broken (technically) and have been removed from mod completely"***
Dragon Knights (Dismounted) have 450k hp, did a 2vrs whole army stack and both units got 500 kills+ needs balance
Also, please inform me on any game-breaking issues. Thanks
Sorry to everyone for the inconvenience/disappointment. I will try to update this mod eventually, and I'd like to port it over to WH3 when/if they release a mortal empires expansion.
If anyone has modding experience, feel free to just take the files from this mod and update/fix them to your liking. I'm also assuming cavalry will need to be updated/changed due to the new update...
Sorry for the inactivity, but I've been extremely busy these past few months. I haven't worked on it since August, when I was trying to remove units that were already in the game, and fix ones that had graphical issues. Sadly I got little progress and was unable to solve those issues. Now that I see people saying this is causing ctd, I'm not sure when or if I'll be able to fix it. I will most likely revisit this sometime in December, once I'm on break from college for a bit.