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Awesome mod though
[the time][jomini_script_system.cpp:169]: Script system error!
Error: add_defender effect [ character (the id) is in the war already ]
Script location: file: events/CallToArms_event.txt line: 27
And the line:27 is :scope:war = { add_defender = PREV }
I don't learn Paradox coding language well,could u please tell me what should i do to modify this mod for avoiding next crash ?Looking forward to your reply.
Flavius Zeno makes some good points.
DrakeSteele makes some good points.
Molotov_Bastos makes some good points.
i mean, if a vassal had 800 levies, and "gives me" 360 levies for my own troops. He should not bring in the whole 800 too when I call the banners too.. it makes it a bit unrealistic as it doubles the whole amount of armies available.
same way, calling the vassals to war should cost some "prestige" i guess.. not for free unless it's a defensive war against a specific territory / vassal defending himself.
Would you make a mod which prefers defenders advantage?
I mean: the defender can only call his vassals, but just that ones who involved the attacker's invasion. (The attack target is their lands so it is logical that they try to defend it).
And secondly I suppose calling all the vassals should be reserved for duchy or kingdom tier invasion, not a county tier invasion.
Keep up your brilliant work!